', pa.innerHTML.indexOf(\"
\") > 0;\n}\n\nvar ma = !!q && ha(!1),\n ga = !!q && ha(!0),\n va = b(function (t) {\n var e = nr(t);\n return e && e.innerHTML;\n}),\n ya = So.prototype.$mount;\nSo.prototype.$mount = function (t, e) {\n if ((t = t && nr(t)) === document.body || t === document.documentElement) return this;\n var n = this.$options;\n\n if (!n.render) {\n var _e78 = n.template;\n if (_e78) {\n if (\"string\" == typeof _e78) \"#\" === _e78.charAt(0) && (_e78 = va(_e78));else {\n if (!_e78.nodeType) return this;\n _e78 = _e78.innerHTML;\n }\n } else t && (_e78 = function (t) {\n if (t.outerHTML) return t.outerHTML;\n {\n var _e79 = document.createElement(\"div\");\n\n return _e79.appendChild(t.cloneNode(!0)), _e79.innerHTML;\n }\n }(t));\n\n if (_e78) {\n var _da = da(_e78, {\n outputSourceRange: !1,\n shouldDecodeNewlines: ma,\n shouldDecodeNewlinesForHref: ga,\n delimiters: n.delimiters,\n comments: n.comments\n }, this),\n _t71 = _da.render,\n _o60 = _da.staticRenderFns;\n\n n.render = _t71, n.staticRenderFns = _o60;\n }\n }\n\n return ya.call(this, t, e);\n}, So.compile = da, A(So, Hn), So.effect = function (t, e) {\n var n = new Kn(at, t, E, {\n sync: !0\n });\n e && (n.update = function () {\n e(function () {\n return n.run();\n });\n });\n}, module.exports = So;","var scope = typeof global !== \"undefined\" && global || typeof self !== \"undefined\" && self || window;\nvar apply = Function.prototype.apply; // DOM APIs, for completeness\n\nexports.setTimeout = function () {\n return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout);\n};\n\nexports.setInterval = function () {\n return new Timeout(apply.call(setInterval, scope, arguments), clearInterval);\n};\n\nexports.clearTimeout = exports.clearInterval = function (timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\n\nTimeout.prototype.unref = Timeout.prototype.ref = function () {};\n\nTimeout.prototype.close = function () {\n this._clearFn.call(scope, this._id);\n}; // Does not start the time, just sets up the members needed.\n\n\nexports.enroll = function (item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function (item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function (item) {\n clearTimeout(item._idleTimeoutId);\n var msecs = item._idleTimeout;\n\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout) item._onTimeout();\n }, msecs);\n }\n}; // setimmediate attaches itself to the global object\n\n\nrequire(\"setimmediate\"); // On some exotic environments, it's not clear which object `setimmediate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\n\n\nexports.setImmediate = typeof self !== \"undefined\" && self.setImmediate || typeof global !== \"undefined\" && global.setImmediate || this && this.setImmediate;\nexports.clearImmediate = typeof self !== \"undefined\" && self.clearImmediate || typeof global !== \"undefined\" && global.clearImmediate || this && this.clearImmediate;","(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n } // Copy function arguments\n\n\n var args = new Array(arguments.length - 1);\n\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n } // Store and register the task\n\n\n var task = {\n callback: callback,\n args: args\n };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n\n switch (args.length) {\n case 0:\n callback();\n break;\n\n case 1:\n callback(args[0]);\n break;\n\n case 2:\n callback(args[0], args[1]);\n break;\n\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n\n if (task) {\n currentlyRunningATask = true;\n\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function registerImmediate(handle) {\n process.nextTick(function () {\n runIfPresent(handle);\n });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n\n global.onmessage = function () {\n postMessageIsAsynchronous = false;\n };\n\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n\n var onGlobalMessage = function onGlobalMessage(event) {\n if (event.source === global && typeof event.data === \"string\" && event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function registerImmediate(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n\n channel.port1.onmessage = function (event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function registerImmediate(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n\n registerImmediate = function registerImmediate(handle) {\n // Create a \n\n
\n \n \n\n","import { render, staticRenderFns } from \"./Icon.vue?vue&type=template&id=ab244e52&\"\nimport script from \"./Icon.vue?vue&type=script&lang=js&\"\nexport * from \"./Icon.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","var $ = require('../internals/export');\nvar toObject = require('../internals/to-object');\nvar nativeKeys = require('../internals/object-keys');\nvar fails = require('../internals/fails');\n\nvar FAILS_ON_PRIMITIVES = fails(function () { nativeKeys(1); });\n\n// `Object.keys` method\n// https://tc39.es/ecma262/#sec-object.keys\n$({ target: 'Object', stat: true, forced: FAILS_ON_PRIMITIVES }, {\n keys: function keys(it) {\n return nativeKeys(toObject(it));\n }\n});\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\n\nvar dompurify_html_1 = require(\"./dompurify-html\");\n\nexports.default = {\n install: function install(Vue, config) {\n if (config === void 0) {\n config = {};\n }\n\n Vue.directive('dompurify-html', (0, dompurify_html_1.buildDirective)(config));\n }\n};","'use strict';\nvar $ = require('../internals/export');\nvar IndexedObject = require('../internals/indexed-object');\nvar toIndexedObject = require('../internals/to-indexed-object');\nvar arrayMethodIsStrict = require('../internals/array-method-is-strict');\n\nvar nativeJoin = [].join;\n\nvar ES3_STRINGS = IndexedObject != Object;\nvar STRICT_METHOD = arrayMethodIsStrict('join', ',');\n\n// `Array.prototype.join` method\n// https://tc39.es/ecma262/#sec-array.prototype.join\n$({ target: 'Array', proto: true, forced: ES3_STRINGS || !STRICT_METHOD }, {\n join: function join(separator) {\n return nativeJoin.call(toIndexedObject(this), separator === undefined ? ',' : separator);\n }\n});\n","'use strict';\nvar DESCRIPTORS = require('../internals/descriptors');\nvar fails = require('../internals/fails');\nvar objectKeys = require('../internals/object-keys');\nvar getOwnPropertySymbolsModule = require('../internals/object-get-own-property-symbols');\nvar propertyIsEnumerableModule = require('../internals/object-property-is-enumerable');\nvar toObject = require('../internals/to-object');\nvar IndexedObject = require('../internals/indexed-object');\n\n// eslint-disable-next-line es/no-object-assign -- safe\nvar $assign = Object.assign;\n// eslint-disable-next-line es/no-object-defineproperty -- required for testing\nvar defineProperty = Object.defineProperty;\n\n// `Object.assign` method\n// https://tc39.es/ecma262/#sec-object.assign\nmodule.exports = !$assign || fails(function () {\n // should have correct order of operations (Edge bug)\n if (DESCRIPTORS && $assign({ b: 1 }, $assign(defineProperty({}, 'a', {\n enumerable: true,\n get: function () {\n defineProperty(this, 'b', {\n value: 3,\n enumerable: false\n });\n }\n }), { b: 2 })).b !== 1) return true;\n // should work with symbols and should have deterministic property order (V8 bug)\n var A = {};\n var B = {};\n // eslint-disable-next-line es/no-symbol -- safe\n var symbol = Symbol();\n var alphabet = 'abcdefghijklmnopqrst';\n A[symbol] = 7;\n alphabet.split('').forEach(function (chr) { B[chr] = chr; });\n return $assign({}, A)[symbol] != 7 || objectKeys($assign({}, B)).join('') != alphabet;\n}) ? function assign(target, source) { // eslint-disable-line no-unused-vars -- required for `.length`\n var T = toObject(target);\n var argumentsLength = arguments.length;\n var index = 1;\n var getOwnPropertySymbols = getOwnPropertySymbolsModule.f;\n var propertyIsEnumerable = propertyIsEnumerableModule.f;\n while (argumentsLength > index) {\n var S = IndexedObject(arguments[index++]);\n var keys = getOwnPropertySymbols ? objectKeys(S).concat(getOwnPropertySymbols(S)) : objectKeys(S);\n var length = keys.length;\n var j = 0;\n var key;\n while (length > j) {\n key = keys[j++];\n if (!DESCRIPTORS || propertyIsEnumerable.call(S, key)) T[key] = S[key];\n }\n } return T;\n} : $assign;\n","'use strict';\n\nvar Vue = require('vue');\n\nVue = 'default' in Vue ? Vue['default'] : Vue;\nvar version = '2.1.0';\nvar compatible = /^2\\./.test(Vue.version);\n\nif (!compatible) {\n Vue.util.warn('VueClickaway ' + version + ' only supports Vue 2.x, and does not support Vue ' + Vue.version);\n} // @SECTION: implementation\n\n\nvar HANDLER = '_vue_clickaway_handler';\n\nfunction bind(el, binding) {\n unbind(el);\n var callback = binding.value;\n\n if (typeof callback !== 'function') {\n if (process.env.NODE_ENV !== 'production') {\n Vue.util.warn('v-' + binding.name + '=\"' + binding.expression + '\" expects a function value, ' + 'got ' + callback);\n }\n\n return;\n } // @NOTE: Vue binds directives in microtasks, while UI events are dispatched\n // in macrotasks. This causes the listener to be set up before\n // the \"origin\" click event (the event that lead to the binding of\n // the directive) arrives at the document root. To work around that,\n // we ignore events until the end of the \"initial\" macrotask.\n // @REFERENCE: https://jakearchibald.com/2015/tasks-microtasks-queues-and-schedules/\n // @REFERENCE: https://github.com/simplesmiler/vue-clickaway/issues/8\n\n\n var initialMacrotaskEnded = false;\n setTimeout(function () {\n initialMacrotaskEnded = true;\n }, 0);\n\n el[HANDLER] = function (ev) {\n // @NOTE: IE 5.0+\n // @REFERENCE: https://developer.mozilla.org/en/docs/Web/API/Node/contains\n if (initialMacrotaskEnded && !el.contains(ev.target)) {\n return callback(ev);\n }\n };\n\n document.documentElement.addEventListener('click', el[HANDLER], false);\n}\n\nfunction unbind(el) {\n document.documentElement.removeEventListener('click', el[HANDLER], false);\n delete el[HANDLER];\n}\n\nvar directive = {\n bind: bind,\n update: function update(el, binding) {\n if (binding.value === binding.oldValue) return;\n bind(el, binding);\n },\n unbind: unbind\n};\nvar mixin = {\n directives: {\n onClickaway: directive\n }\n};\nexports.version = version;\nexports.directive = directive;\nexports.mixin = mixin;","var isObject = require('../internals/is-object');\n\nmodule.exports = function (it) {\n if (!isObject(it)) {\n throw TypeError(String(it) + ' is not an object');\n } return it;\n};\n","import {\n isActiveElementTypeable,\n isEscape,\n keysToModifyInQWERTZ,\n LAYOUT_QWERTZ,\n} from 'shared/helpers/KeyboardHelpers';\nimport { useDetectKeyboardLayout } from 'dashboard/composables/useDetectKeyboardLayout';\nimport { createKeybindingsHandler } from 'tinykeys';\nimport { onUnmounted, onMounted } from 'vue';\n\n/**\n * Determines if the keyboard event should be ignored based on the element type and handler settings.\n * @param {Event} e - The event object.\n * @param {Object|Function} handler - The handler configuration or function.\n * @returns {boolean} - True if the event should be ignored, false otherwise.\n */\nconst shouldIgnoreEvent = (e, handler) => {\n const isTypeable = isActiveElementTypeable(e);\n const allowOnFocusedInput =\n typeof handler === 'function' ? false : handler.allowOnFocusedInput;\n\n if (isTypeable) {\n if (isEscape(e)) {\n e.target.blur();\n }\n return !allowOnFocusedInput;\n }\n return false;\n};\n\n/**\n * Wraps the event handler to include custom logic before executing the handler.\n * @param {Function} handler - The original event handler.\n * @returns {Function} - The wrapped handler.\n */\nconst keydownWrapper = handler => {\n return e => {\n if (shouldIgnoreEvent(e, handler)) return;\n // extract the action to perform from the handler\n\n const actionToPerform =\n typeof handler === 'function' ? handler : handler.action;\n actionToPerform(e);\n };\n};\n\n/**\n * Wraps all provided keyboard events in handlers that respect the current keyboard layout.\n * @param {Object} events - The object containing event names and their handlers.\n * @returns {Object} - The object with event names possibly modified based on the keyboard layout and wrapped handlers.\n */\nasync function wrapEventsInKeybindingsHandler(events) {\n const wrappedEvents = {};\n const currentLayout = await useDetectKeyboardLayout();\n\n Object.keys(events).forEach(originalEventName => {\n const modifiedEventName =\n currentLayout === LAYOUT_QWERTZ &&\n keysToModifyInQWERTZ.has(originalEventName)\n ? `Shift+${originalEventName}`\n : originalEventName;\n\n wrappedEvents[modifiedEventName] = keydownWrapper(\n events[originalEventName]\n );\n });\n return wrappedEvents;\n}\n\n/**\n * Vue composable to handle keyboard events with support for different keyboard layouts.\n * @param {Object} keyboardEvents - The keyboard events to handle.\n */\nexport async function useKeyboardEvents(keyboardEvents) {\n let abortController = new AbortController();\n\n onMounted(async () => {\n if (!keyboardEvents) return;\n const wrappedEvents = await wrapEventsInKeybindingsHandler(keyboardEvents);\n const keydownHandler = createKeybindingsHandler(wrappedEvents);\n\n document.addEventListener('keydown', keydownHandler, {\n signal: abortController.signal,\n });\n });\n\n onUnmounted(() => {\n abortController.abort();\n });\n}\n","var toObject = require('../internals/to-object');\n\nvar floor = Math.floor;\nvar replace = ''.replace;\nvar SUBSTITUTION_SYMBOLS = /\\$([$&'`]|\\d{1,2}|<[^>]*>)/g;\nvar SUBSTITUTION_SYMBOLS_NO_NAMED = /\\$([$&'`]|\\d{1,2})/g;\n\n// https://tc39.es/ecma262/#sec-getsubstitution\nmodule.exports = function (matched, str, position, captures, namedCaptures, replacement) {\n var tailPos = position + matched.length;\n var m = captures.length;\n var symbols = SUBSTITUTION_SYMBOLS_NO_NAMED;\n if (namedCaptures !== undefined) {\n namedCaptures = toObject(namedCaptures);\n symbols = SUBSTITUTION_SYMBOLS;\n }\n return replace.call(replacement, symbols, function (match, ch) {\n var capture;\n switch (ch.charAt(0)) {\n case '$': return '$';\n case '&': return matched;\n case '`': return str.slice(0, position);\n case \"'\": return str.slice(tailPos);\n case '<':\n capture = namedCaptures[ch.slice(1, -1)];\n break;\n default: // \\d\\d?\n var n = +ch;\n if (n === 0) return match;\n if (n > m) {\n var f = floor(n / 10);\n if (f === 0) return match;\n if (f <= m) return captures[f - 1] === undefined ? ch.charAt(1) : captures[f - 1] + ch.charAt(1);\n return match;\n }\n capture = captures[n - 1];\n }\n return capture === undefined ? '' : capture;\n });\n};\n","module.exports = /[!-#%-\\*,-\\/:;\\?@\\[-\\]_\\{\\}\\xA1\\xA7\\xAB\\xB6\\xB7\\xBB\\xBF\\u037E\\u0387\\u055A-\\u055F\\u0589\\u058A\\u05BE\\u05C0\\u05C3\\u05C6\\u05F3\\u05F4\\u0609\\u060A\\u060C\\u060D\\u061B\\u061E\\u061F\\u066A-\\u066D\\u06D4\\u0700-\\u070D\\u07F7-\\u07F9\\u0830-\\u083E\\u085E\\u0964\\u0965\\u0970\\u09FD\\u0A76\\u0AF0\\u0C84\\u0DF4\\u0E4F\\u0E5A\\u0E5B\\u0F04-\\u0F12\\u0F14\\u0F3A-\\u0F3D\\u0F85\\u0FD0-\\u0FD4\\u0FD9\\u0FDA\\u104A-\\u104F\\u10FB\\u1360-\\u1368\\u1400\\u166D\\u166E\\u169B\\u169C\\u16EB-\\u16ED\\u1735\\u1736\\u17D4-\\u17D6\\u17D8-\\u17DA\\u1800-\\u180A\\u1944\\u1945\\u1A1E\\u1A1F\\u1AA0-\\u1AA6\\u1AA8-\\u1AAD\\u1B5A-\\u1B60\\u1BFC-\\u1BFF\\u1C3B-\\u1C3F\\u1C7E\\u1C7F\\u1CC0-\\u1CC7\\u1CD3\\u2010-\\u2027\\u2030-\\u2043\\u2045-\\u2051\\u2053-\\u205E\\u207D\\u207E\\u208D\\u208E\\u2308-\\u230B\\u2329\\u232A\\u2768-\\u2775\\u27C5\\u27C6\\u27E6-\\u27EF\\u2983-\\u2998\\u29D8-\\u29DB\\u29FC\\u29FD\\u2CF9-\\u2CFC\\u2CFE\\u2CFF\\u2D70\\u2E00-\\u2E2E\\u2E30-\\u2E4E\\u3001-\\u3003\\u3008-\\u3011\\u3014-\\u301F\\u3030\\u303D\\u30A0\\u30FB\\uA4FE\\uA4FF\\uA60D-\\uA60F\\uA673\\uA67E\\uA6F2-\\uA6F7\\uA874-\\uA877\\uA8CE\\uA8CF\\uA8F8-\\uA8FA\\uA8FC\\uA92E\\uA92F\\uA95F\\uA9C1-\\uA9CD\\uA9DE\\uA9DF\\uAA5C-\\uAA5F\\uAADE\\uAADF\\uAAF0\\uAAF1\\uABEB\\uFD3E\\uFD3F\\uFE10-\\uFE19\\uFE30-\\uFE52\\uFE54-\\uFE61\\uFE63\\uFE68\\uFE6A\\uFE6B\\uFF01-\\uFF03\\uFF05-\\uFF0A\\uFF0C-\\uFF0F\\uFF1A\\uFF1B\\uFF1F\\uFF20\\uFF3B-\\uFF3D\\uFF3F\\uFF5B\\uFF5D\\uFF5F-\\uFF65]|\\uD800[\\uDD00-\\uDD02\\uDF9F\\uDFD0]|\\uD801\\uDD6F|\\uD802[\\uDC57\\uDD1F\\uDD3F\\uDE50-\\uDE58\\uDE7F\\uDEF0-\\uDEF6\\uDF39-\\uDF3F\\uDF99-\\uDF9C]|\\uD803[\\uDF55-\\uDF59]|\\uD804[\\uDC47-\\uDC4D\\uDCBB\\uDCBC\\uDCBE-\\uDCC1\\uDD40-\\uDD43\\uDD74\\uDD75\\uDDC5-\\uDDC8\\uDDCD\\uDDDB\\uDDDD-\\uDDDF\\uDE38-\\uDE3D\\uDEA9]|\\uD805[\\uDC4B-\\uDC4F\\uDC5B\\uDC5D\\uDCC6\\uDDC1-\\uDDD7\\uDE41-\\uDE43\\uDE60-\\uDE6C\\uDF3C-\\uDF3E]|\\uD806[\\uDC3B\\uDE3F-\\uDE46\\uDE9A-\\uDE9C\\uDE9E-\\uDEA2]|\\uD807[\\uDC41-\\uDC45\\uDC70\\uDC71\\uDEF7\\uDEF8]|\\uD809[\\uDC70-\\uDC74]|\\uD81A[\\uDE6E\\uDE6F\\uDEF5\\uDF37-\\uDF3B\\uDF44]|\\uD81B[\\uDE97-\\uDE9A]|\\uD82F\\uDC9F|\\uD836[\\uDE87-\\uDE8B]|\\uD83A[\\uDD5E\\uDD5F]/;","var anObject = require('../internals/an-object');\nvar iteratorClose = require('../internals/iterator-close');\n\n// call something on iterator step with safe closing on error\nmodule.exports = function (iterator, fn, value, ENTRIES) {\n try {\n return ENTRIES ? fn(anObject(value)[0], value[1]) : fn(value);\n // 7.4.6 IteratorClose(iterator, completion)\n } catch (error) {\n iteratorClose(iterator);\n throw error;\n }\n};\n","module.exports = function (it) {\n return typeof it === 'object' ? it !== null : typeof it === 'function';\n};\n","'use strict';\n// based on https://github.com/bestiejs/punycode.js/blob/master/punycode.js\nvar maxInt = 2147483647; // aka. 0x7FFFFFFF or 2^31-1\nvar base = 36;\nvar tMin = 1;\nvar tMax = 26;\nvar skew = 38;\nvar damp = 700;\nvar initialBias = 72;\nvar initialN = 128; // 0x80\nvar delimiter = '-'; // '\\x2D'\nvar regexNonASCII = /[^\\0-\\u007E]/; // non-ASCII chars\nvar regexSeparators = /[.\\u3002\\uFF0E\\uFF61]/g; // RFC 3490 separators\nvar OVERFLOW_ERROR = 'Overflow: input needs wider integers to process';\nvar baseMinusTMin = base - tMin;\nvar floor = Math.floor;\nvar stringFromCharCode = String.fromCharCode;\n\n/**\n * Creates an array containing the numeric code points of each Unicode\n * character in the string. While JavaScript uses UCS-2 internally,\n * this function will convert a pair of surrogate halves (each of which\n * UCS-2 exposes as separate characters) into a single code point,\n * matching UTF-16.\n */\nvar ucs2decode = function (string) {\n var output = [];\n var counter = 0;\n var length = string.length;\n while (counter < length) {\n var value = string.charCodeAt(counter++);\n if (value >= 0xD800 && value <= 0xDBFF && counter < length) {\n // It's a high surrogate, and there is a next character.\n var extra = string.charCodeAt(counter++);\n if ((extra & 0xFC00) == 0xDC00) { // Low surrogate.\n output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000);\n } else {\n // It's an unmatched surrogate; only append this code unit, in case the\n // next code unit is the high surrogate of a surrogate pair.\n output.push(value);\n counter--;\n }\n } else {\n output.push(value);\n }\n }\n return output;\n};\n\n/**\n * Converts a digit/integer into a basic code point.\n */\nvar digitToBasic = function (digit) {\n // 0..25 map to ASCII a..z or A..Z\n // 26..35 map to ASCII 0..9\n return digit + 22 + 75 * (digit < 26);\n};\n\n/**\n * Bias adaptation function as per section 3.4 of RFC 3492.\n * https://tools.ietf.org/html/rfc3492#section-3.4\n */\nvar adapt = function (delta, numPoints, firstTime) {\n var k = 0;\n delta = firstTime ? floor(delta / damp) : delta >> 1;\n delta += floor(delta / numPoints);\n for (; delta > baseMinusTMin * tMax >> 1; k += base) {\n delta = floor(delta / baseMinusTMin);\n }\n return floor(k + (baseMinusTMin + 1) * delta / (delta + skew));\n};\n\n/**\n * Converts a string of Unicode symbols (e.g. a domain name label) to a\n * Punycode string of ASCII-only symbols.\n */\n// eslint-disable-next-line max-statements -- TODO\nvar encode = function (input) {\n var output = [];\n\n // Convert the input in UCS-2 to an array of Unicode code points.\n input = ucs2decode(input);\n\n // Cache the length.\n var inputLength = input.length;\n\n // Initialize the state.\n var n = initialN;\n var delta = 0;\n var bias = initialBias;\n var i, currentValue;\n\n // Handle the basic code points.\n for (i = 0; i < input.length; i++) {\n currentValue = input[i];\n if (currentValue < 0x80) {\n output.push(stringFromCharCode(currentValue));\n }\n }\n\n var basicLength = output.length; // number of basic code points.\n var handledCPCount = basicLength; // number of code points that have been handled;\n\n // Finish the basic string with a delimiter unless it's empty.\n if (basicLength) {\n output.push(delimiter);\n }\n\n // Main encoding loop:\n while (handledCPCount < inputLength) {\n // All non-basic code points < n have been handled already. Find the next larger one:\n var m = maxInt;\n for (i = 0; i < input.length; i++) {\n currentValue = input[i];\n if (currentValue >= n && currentValue < m) {\n m = currentValue;\n }\n }\n\n // Increase `delta` enough to advance the decoder's
state to , but guard against overflow.\n var handledCPCountPlusOne = handledCPCount + 1;\n if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) {\n throw RangeError(OVERFLOW_ERROR);\n }\n\n delta += (m - n) * handledCPCountPlusOne;\n n = m;\n\n for (i = 0; i < input.length; i++) {\n currentValue = input[i];\n if (currentValue < n && ++delta > maxInt) {\n throw RangeError(OVERFLOW_ERROR);\n }\n if (currentValue == n) {\n // Represent delta as a generalized variable-length integer.\n var q = delta;\n for (var k = base; /* no condition */; k += base) {\n var t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias);\n if (q < t) break;\n var qMinusT = q - t;\n var baseMinusT = base - t;\n output.push(stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT)));\n q = floor(qMinusT / baseMinusT);\n }\n\n output.push(stringFromCharCode(digitToBasic(q)));\n bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength);\n delta = 0;\n ++handledCPCount;\n }\n }\n\n ++delta;\n ++n;\n }\n return output.join('');\n};\n\nmodule.exports = function (input) {\n var encoded = [];\n var labels = input.toLowerCase().replace(regexSeparators, '\\u002E').split('.');\n var i, label;\n for (i = 0; i < labels.length; i++) {\n label = labels[i];\n encoded.push(regexNonASCII.test(label) ? 'xn--' + encode(label) : label);\n }\n return encoded.join('.');\n};\n","'use strict';\n// TODO: in core-js@4, move /modules/ dependencies to public entries for better optimization by tools like `preset-env`\nrequire('../modules/es.array.iterator');\nvar $ = require('../internals/export');\nvar getBuiltIn = require('../internals/get-built-in');\nvar USE_NATIVE_URL = require('../internals/native-url');\nvar redefine = require('../internals/redefine');\nvar redefineAll = require('../internals/redefine-all');\nvar setToStringTag = require('../internals/set-to-string-tag');\nvar createIteratorConstructor = require('../internals/create-iterator-constructor');\nvar InternalStateModule = require('../internals/internal-state');\nvar anInstance = require('../internals/an-instance');\nvar hasOwn = require('../internals/has');\nvar bind = require('../internals/function-bind-context');\nvar classof = require('../internals/classof');\nvar anObject = require('../internals/an-object');\nvar isObject = require('../internals/is-object');\nvar create = require('../internals/object-create');\nvar createPropertyDescriptor = require('../internals/create-property-descriptor');\nvar getIterator = require('../internals/get-iterator');\nvar getIteratorMethod = require('../internals/get-iterator-method');\nvar wellKnownSymbol = require('../internals/well-known-symbol');\n\nvar $fetch = getBuiltIn('fetch');\nvar Headers = getBuiltIn('Headers');\nvar ITERATOR = wellKnownSymbol('iterator');\nvar URL_SEARCH_PARAMS = 'URLSearchParams';\nvar URL_SEARCH_PARAMS_ITERATOR = URL_SEARCH_PARAMS + 'Iterator';\nvar setInternalState = InternalStateModule.set;\nvar getInternalParamsState = InternalStateModule.getterFor(URL_SEARCH_PARAMS);\nvar getInternalIteratorState = InternalStateModule.getterFor(URL_SEARCH_PARAMS_ITERATOR);\n\nvar plus = /\\+/g;\nvar sequences = Array(4);\n\nvar percentSequence = function (bytes) {\n return sequences[bytes - 1] || (sequences[bytes - 1] = RegExp('((?:%[\\\\da-f]{2}){' + bytes + '})', 'gi'));\n};\n\nvar percentDecode = function (sequence) {\n try {\n return decodeURIComponent(sequence);\n } catch (error) {\n return sequence;\n }\n};\n\nvar deserialize = function (it) {\n var result = it.replace(plus, ' ');\n var bytes = 4;\n try {\n return decodeURIComponent(result);\n } catch (error) {\n while (bytes) {\n result = result.replace(percentSequence(bytes--), percentDecode);\n }\n return result;\n }\n};\n\nvar find = /[!'()~]|%20/g;\n\nvar replace = {\n '!': '%21',\n \"'\": '%27',\n '(': '%28',\n ')': '%29',\n '~': '%7E',\n '%20': '+'\n};\n\nvar replacer = function (match) {\n return replace[match];\n};\n\nvar serialize = function (it) {\n return encodeURIComponent(it).replace(find, replacer);\n};\n\nvar parseSearchParams = function (result, query) {\n if (query) {\n var attributes = query.split('&');\n var index = 0;\n var attribute, entry;\n while (index < attributes.length) {\n attribute = attributes[index++];\n if (attribute.length) {\n entry = attribute.split('=');\n result.push({\n key: deserialize(entry.shift()),\n value: deserialize(entry.join('='))\n });\n }\n }\n }\n};\n\nvar updateSearchParams = function (query) {\n this.entries.length = 0;\n parseSearchParams(this.entries, query);\n};\n\nvar validateArgumentsLength = function (passed, required) {\n if (passed < required) throw TypeError('Not enough arguments');\n};\n\nvar URLSearchParamsIterator = createIteratorConstructor(function Iterator(params, kind) {\n setInternalState(this, {\n type: URL_SEARCH_PARAMS_ITERATOR,\n iterator: getIterator(getInternalParamsState(params).entries),\n kind: kind\n });\n}, 'Iterator', function next() {\n var state = getInternalIteratorState(this);\n var kind = state.kind;\n var step = state.iterator.next();\n var entry = step.value;\n if (!step.done) {\n step.value = kind === 'keys' ? entry.key : kind === 'values' ? entry.value : [entry.key, entry.value];\n } return step;\n});\n\n// `URLSearchParams` constructor\n// https://url.spec.whatwg.org/#interface-urlsearchparams\nvar URLSearchParamsConstructor = function URLSearchParams(/* init */) {\n anInstance(this, URLSearchParamsConstructor, URL_SEARCH_PARAMS);\n var init = arguments.length > 0 ? arguments[0] : undefined;\n var that = this;\n var entries = [];\n var iteratorMethod, iterator, next, step, entryIterator, entryNext, first, second, key;\n\n setInternalState(that, {\n type: URL_SEARCH_PARAMS,\n entries: entries,\n updateURL: function () { /* empty */ },\n updateSearchParams: updateSearchParams\n });\n\n if (init !== undefined) {\n if (isObject(init)) {\n iteratorMethod = getIteratorMethod(init);\n if (typeof iteratorMethod === 'function') {\n iterator = iteratorMethod.call(init);\n next = iterator.next;\n while (!(step = next.call(iterator)).done) {\n entryIterator = getIterator(anObject(step.value));\n entryNext = entryIterator.next;\n if (\n (first = entryNext.call(entryIterator)).done ||\n (second = entryNext.call(entryIterator)).done ||\n !entryNext.call(entryIterator).done\n ) throw TypeError('Expected sequence with length 2');\n entries.push({ key: first.value + '', value: second.value + '' });\n }\n } else for (key in init) if (hasOwn(init, key)) entries.push({ key: key, value: init[key] + '' });\n } else {\n parseSearchParams(entries, typeof init === 'string' ? init.charAt(0) === '?' ? init.slice(1) : init : init + '');\n }\n }\n};\n\nvar URLSearchParamsPrototype = URLSearchParamsConstructor.prototype;\n\nredefineAll(URLSearchParamsPrototype, {\n // `URLSearchParams.prototype.append` method\n // https://url.spec.whatwg.org/#dom-urlsearchparams-append\n append: function append(name, value) {\n validateArgumentsLength(arguments.length, 2);\n var state = getInternalParamsState(this);\n state.entries.push({ key: name + '', value: value + '' });\n state.updateURL();\n },\n // `URLSearchParams.prototype.delete` method\n // https://url.spec.whatwg.org/#dom-urlsearchparams-delete\n 'delete': function (name) {\n validateArgumentsLength(arguments.length, 1);\n var state = getInternalParamsState(this);\n var entries = state.entries;\n var key = name + '';\n var index = 0;\n while (index < entries.length) {\n if (entries[index].key === key) entries.splice(index, 1);\n else index++;\n }\n state.updateURL();\n },\n // `URLSearchParams.prototype.get` method\n // https://url.spec.whatwg.org/#dom-urlsearchparams-get\n get: function get(name) {\n validateArgumentsLength(arguments.length, 1);\n var entries = getInternalParamsState(this).entries;\n var key = name + '';\n var index = 0;\n for (; index < entries.length; index++) {\n if (entries[index].key === key) return entries[index].value;\n }\n return null;\n },\n // `URLSearchParams.prototype.getAll` method\n // https://url.spec.whatwg.org/#dom-urlsearchparams-getall\n getAll: function getAll(name) {\n validateArgumentsLength(arguments.length, 1);\n var entries = getInternalParamsState(this).entries;\n var key = name + '';\n var result = [];\n var index = 0;\n for (; index < entries.length; index++) {\n if (entries[index].key === key) result.push(entries[index].value);\n }\n return result;\n },\n // `URLSearchParams.prototype.has` method\n // https://url.spec.whatwg.org/#dom-urlsearchparams-has\n has: function has(name) {\n validateArgumentsLength(arguments.length, 1);\n var entries = getInternalParamsState(this).entries;\n var key = name + '';\n var index = 0;\n while (index < entries.length) {\n if (entries[index++].key === key) return true;\n }\n return false;\n },\n // `URLSearchParams.prototype.set` method\n // https://url.spec.whatwg.org/#dom-urlsearchparams-set\n set: function set(name, value) {\n validateArgumentsLength(arguments.length, 1);\n var state = getInternalParamsState(this);\n var entries = state.entries;\n var found = false;\n var key = name + '';\n var val = value + '';\n var index = 0;\n var entry;\n for (; index < entries.length; index++) {\n entry = entries[index];\n if (entry.key === key) {\n if (found) entries.splice(index--, 1);\n else {\n found = true;\n entry.value = val;\n }\n }\n }\n if (!found) entries.push({ key: key, value: val });\n state.updateURL();\n },\n // `URLSearchParams.prototype.sort` method\n // https://url.spec.whatwg.org/#dom-urlsearchparams-sort\n sort: function sort() {\n var state = getInternalParamsState(this);\n var entries = state.entries;\n // Array#sort is not stable in some engines\n var slice = entries.slice();\n var entry, entriesIndex, sliceIndex;\n entries.length = 0;\n for (sliceIndex = 0; sliceIndex < slice.length; sliceIndex++) {\n entry = slice[sliceIndex];\n for (entriesIndex = 0; entriesIndex < sliceIndex; entriesIndex++) {\n if (entries[entriesIndex].key > entry.key) {\n entries.splice(entriesIndex, 0, entry);\n break;\n }\n }\n if (entriesIndex === sliceIndex) entries.push(entry);\n }\n state.updateURL();\n },\n // `URLSearchParams.prototype.forEach` method\n forEach: function forEach(callback /* , thisArg */) {\n var entries = getInternalParamsState(this).entries;\n var boundFunction = bind(callback, arguments.length > 1 ? arguments[1] : undefined, 3);\n var index = 0;\n var entry;\n while (index < entries.length) {\n entry = entries[index++];\n boundFunction(entry.value, entry.key, this);\n }\n },\n // `URLSearchParams.prototype.keys` method\n keys: function keys() {\n return new URLSearchParamsIterator(this, 'keys');\n },\n // `URLSearchParams.prototype.values` method\n values: function values() {\n return new URLSearchParamsIterator(this, 'values');\n },\n // `URLSearchParams.prototype.entries` method\n entries: function entries() {\n return new URLSearchParamsIterator(this, 'entries');\n }\n}, { enumerable: true });\n\n// `URLSearchParams.prototype[@@iterator]` method\nredefine(URLSearchParamsPrototype, ITERATOR, URLSearchParamsPrototype.entries);\n\n// `URLSearchParams.prototype.toString` method\n// https://url.spec.whatwg.org/#urlsearchparams-stringification-behavior\nredefine(URLSearchParamsPrototype, 'toString', function toString() {\n var entries = getInternalParamsState(this).entries;\n var result = [];\n var index = 0;\n var entry;\n while (index < entries.length) {\n entry = entries[index++];\n result.push(serialize(entry.key) + '=' + serialize(entry.value));\n } return result.join('&');\n}, { enumerable: true });\n\nsetToStringTag(URLSearchParamsConstructor, URL_SEARCH_PARAMS);\n\n$({ global: true, forced: !USE_NATIVE_URL }, {\n URLSearchParams: URLSearchParamsConstructor\n});\n\n// Wrap `fetch` for correct work with polyfilled `URLSearchParams`\n// https://github.com/zloirock/core-js/issues/674\nif (!USE_NATIVE_URL && typeof $fetch == 'function' && typeof Headers == 'function') {\n $({ global: true, enumerable: true, forced: true }, {\n fetch: function fetch(input /* , init */) {\n var args = [input];\n var init, body, headers;\n if (arguments.length > 1) {\n init = arguments[1];\n if (isObject(init)) {\n body = init.body;\n if (classof(body) === URL_SEARCH_PARAMS) {\n headers = init.headers ? new Headers(init.headers) : new Headers();\n if (!headers.has('content-type')) {\n headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8');\n }\n init = create(init, {\n body: createPropertyDescriptor(0, String(body)),\n headers: createPropertyDescriptor(0, headers)\n });\n }\n }\n args.push(init);\n } return $fetch.apply(this, args);\n }\n });\n}\n\nmodule.exports = {\n URLSearchParams: URLSearchParamsConstructor,\n getState: getInternalParamsState\n};\n","var anObject = require('../internals/an-object');\nvar getIteratorMethod = require('../internals/get-iterator-method');\n\nmodule.exports = function (it) {\n var iteratorMethod = getIteratorMethod(it);\n if (typeof iteratorMethod != 'function') {\n throw TypeError(String(it) + ' is not iterable');\n } return anObject(iteratorMethod.call(it));\n};\n","export const escapeHtml = (unsafe = '') => {\n return unsafe\n .replace(/&/g, '&')\n .replace(//g, '>')\n .replace(/\"/g, '"')\n .replace(/'/g, ''');\n};\n\nexport const afterSanitizeAttributes = currentNode => {\n if ('target' in currentNode) {\n currentNode.setAttribute('target', '_blank');\n }\n};\n\nexport const domPurifyConfig = {\n hooks: {\n afterSanitizeAttributes,\n },\n};\n","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nvar runtime = (function (exports) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var defineProperty = Object.defineProperty || function (obj, key, desc) { obj[key] = desc.value; };\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n function define(obj, key, value) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n return obj[key];\n }\n try {\n // IE 8 has a broken Object.defineProperty that only works on DOM objects.\n define({}, \"\");\n } catch (err) {\n define = function(obj, key, value) {\n return obj[key] = value;\n };\n }\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n defineProperty(generator, \"_invoke\", { value: makeInvokeMethod(innerFn, self, context) });\n\n return generator;\n }\n exports.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n define(IteratorPrototype, iteratorSymbol, function () {\n return this;\n });\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = GeneratorFunctionPrototype;\n defineProperty(Gp, \"constructor\", { value: GeneratorFunctionPrototype, configurable: true });\n defineProperty(\n GeneratorFunctionPrototype,\n \"constructor\",\n { value: GeneratorFunction, configurable: true }\n );\n GeneratorFunction.displayName = define(\n GeneratorFunctionPrototype,\n toStringTagSymbol,\n \"GeneratorFunction\"\n );\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n define(prototype, method, function(arg) {\n return this._invoke(method, arg);\n });\n });\n }\n\n exports.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n exports.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n define(genFun, toStringTagSymbol, \"GeneratorFunction\");\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n exports.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator, PromiseImpl) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return PromiseImpl.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return PromiseImpl.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration.\n result.value = unwrapped;\n resolve(result);\n }, function(error) {\n // If a rejected Promise was yielded, throw the rejection back\n // into the async generator function so it can be handled there.\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new PromiseImpl(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n defineProperty(this, \"_invoke\", { value: enqueue });\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n define(AsyncIterator.prototype, asyncIteratorSymbol, function () {\n return this;\n });\n exports.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {\n if (PromiseImpl === void 0) PromiseImpl = Promise;\n\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList),\n PromiseImpl\n );\n\n return exports.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var methodName = context.method;\n var method = delegate.iterator[methodName];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method, or a missing .next mehtod, always terminate the\n // yield* loop.\n context.delegate = null;\n\n // Note: [\"return\"] must be used for ES3 parsing compatibility.\n if (methodName === \"throw\" && delegate.iterator[\"return\"]) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n if (methodName !== \"return\") {\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a '\" + methodName + \"' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n define(Gp, toStringTagSymbol, \"Generator\");\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n define(Gp, iteratorSymbol, function() {\n return this;\n });\n\n define(Gp, \"toString\", function() {\n return \"[object Generator]\";\n });\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n exports.keys = function(val) {\n var object = Object(val);\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n exports.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n\n // Regardless of whether this script is executing as a CommonJS module\n // or not, return the runtime object so that we can declare the variable\n // regeneratorRuntime in the outer scope, which allows this module to be\n // injected easily by `bin/regenerator --include-runtime script.js`.\n return exports;\n\n}(\n // If this script is executing as a CommonJS module, use module.exports\n // as the regeneratorRuntime namespace. Otherwise create a new empty\n // object. Either way, the resulting object will be used to initialize\n // the regeneratorRuntime variable at the top of this file.\n typeof module === \"object\" ? module.exports : {}\n));\n\ntry {\n regeneratorRuntime = runtime;\n} catch (accidentalStrictMode) {\n // This module should not be running in strict mode, so the above\n // assignment should always work unless something is misconfigured. Just\n // in case runtime.js accidentally runs in strict mode, in modern engines\n // we can explicitly access globalThis. In older engines we can escape\n // strict mode using a global Function call. This could conceivably fail\n // if a Content Security Policy forbids using Function, but in that case\n // the proper solution is to fix the accidental strict mode problem. If\n // you've misconfigured your bundler to force strict mode and applied a\n // CSP to forbid Function, and you're not willing to fix either of those\n // problems, please detail your unique predicament in a GitHub issue.\n if (typeof globalThis === \"object\") {\n globalThis.regeneratorRuntime = runtime;\n } else {\n Function(\"r\", \"regeneratorRuntime = r\")(runtime);\n }\n}\n","var render = function render(){var _vm=this,_c=_vm._self._c;return _c('BaseIcon',{attrs:{\"size\":_vm.size,\"icon\":_vm.icon,\"type\":_vm.type,\"icons\":_vm.icons,\"view-box\":_vm.viewBox,\"icon-lib\":_vm.iconLib}})\n}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","import mod from \"-!../../../../../node_modules/babel-loader/lib/index.js??ref--7-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Index.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../../../node_modules/babel-loader/lib/index.js??ref--7-0!../../../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./Index.vue?vue&type=script&lang=js&\"","\n\n\n \n\n","import { render, staticRenderFns } from \"./Index.vue?vue&type=template&id=243d9f9c&\"\nimport script from \"./Index.vue?vue&type=script&lang=js&\"\nexport * from \"./Index.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports","'use strict';\n\nmodule.exports.encode = require('./encode');\nmodule.exports.decode = require('./decode');\nmodule.exports.format = require('./format');\nmodule.exports.parse = require('./parse');","/**\n * class Ruler\n *\n * Helper class, used by [[MarkdownIt#core]], [[MarkdownIt#block]] and\n * [[MarkdownIt#inline]] to manage sequences of functions (rules):\n *\n * - keep rules in defined order\n * - assign the name to each rule\n * - enable/disable rules\n * - add/replace rules\n * - allow assign rules to additional named chains (in the same)\n * - cacheing lists of active rules\n *\n * You will not need use this class directly until write plugins. For simple\n * rules control use [[MarkdownIt.disable]], [[MarkdownIt.enable]] and\n * [[MarkdownIt.use]].\n **/\n'use strict';\n/**\n * new Ruler()\n **/\n\nfunction Ruler() {\n // List of added rules. Each element is:\n //\n // {\n // name: XXX,\n // enabled: Boolean,\n // fn: Function(),\n // alt: [ name2, name3 ]\n // }\n //\n this.__rules__ = []; // Cached rule chains.\n //\n // First level - chain name, '' for default.\n // Second level - diginal anchor for fast filtering by charcodes.\n //\n\n this.__cache__ = null;\n} ////////////////////////////////////////////////////////////////////////////////\n// Helper methods, should not be used directly\n// Find rule index by name\n//\n\n\nRuler.prototype.__find__ = function (name) {\n for (var i = 0; i < this.__rules__.length; i++) {\n if (this.__rules__[i].name === name) {\n return i;\n }\n }\n\n return -1;\n}; // Build rules lookup cache\n//\n\n\nRuler.prototype.__compile__ = function () {\n var self = this;\n var chains = ['']; // collect unique names\n\n self.__rules__.forEach(function (rule) {\n if (!rule.enabled) {\n return;\n }\n\n rule.alt.forEach(function (altName) {\n if (chains.indexOf(altName) < 0) {\n chains.push(altName);\n }\n });\n });\n\n self.__cache__ = {};\n chains.forEach(function (chain) {\n self.__cache__[chain] = [];\n\n self.__rules__.forEach(function (rule) {\n if (!rule.enabled) {\n return;\n }\n\n if (chain && rule.alt.indexOf(chain) < 0) {\n return;\n }\n\n self.__cache__[chain].push(rule.fn);\n });\n });\n};\n/**\n * Ruler.at(name, fn [, options])\n * - name (String): rule name to replace.\n * - fn (Function): new rule function.\n * - options (Object): new rule options (not mandatory).\n *\n * Replace rule by name with new function & options. Throws error if name not\n * found.\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * Replace existing typographer replacement rule with new one:\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.core.ruler.at('replacements', function replace(state) {\n * //...\n * });\n * ```\n **/\n\n\nRuler.prototype.at = function (name, fn, options) {\n var index = this.__find__(name);\n\n var opt = options || {};\n\n if (index === -1) {\n throw new Error('Parser rule not found: ' + name);\n }\n\n this.__rules__[index].fn = fn;\n this.__rules__[index].alt = opt.alt || [];\n this.__cache__ = null;\n};\n/**\n * Ruler.before(beforeName, ruleName, fn [, options])\n * - beforeName (String): new rule will be added before this one.\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Add new rule to chain before one with given name. See also\n * [[Ruler.after]], [[Ruler.push]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.block.ruler.before('paragraph', 'my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\n\n\nRuler.prototype.before = function (beforeName, ruleName, fn, options) {\n var index = this.__find__(beforeName);\n\n var opt = options || {};\n\n if (index === -1) {\n throw new Error('Parser rule not found: ' + beforeName);\n }\n\n this.__rules__.splice(index, 0, {\n name: ruleName,\n enabled: true,\n fn: fn,\n alt: opt.alt || []\n });\n\n this.__cache__ = null;\n};\n/**\n * Ruler.after(afterName, ruleName, fn [, options])\n * - afterName (String): new rule will be added after this one.\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Add new rule to chain after one with given name. See also\n * [[Ruler.before]], [[Ruler.push]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.inline.ruler.after('text', 'my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\n\n\nRuler.prototype.after = function (afterName, ruleName, fn, options) {\n var index = this.__find__(afterName);\n\n var opt = options || {};\n\n if (index === -1) {\n throw new Error('Parser rule not found: ' + afterName);\n }\n\n this.__rules__.splice(index + 1, 0, {\n name: ruleName,\n enabled: true,\n fn: fn,\n alt: opt.alt || []\n });\n\n this.__cache__ = null;\n};\n/**\n * Ruler.push(ruleName, fn [, options])\n * - ruleName (String): name of added rule.\n * - fn (Function): rule function.\n * - options (Object): rule options (not mandatory).\n *\n * Push new rule to the end of chain. See also\n * [[Ruler.before]], [[Ruler.after]].\n *\n * ##### Options:\n *\n * - __alt__ - array with names of \"alternate\" chains.\n *\n * ##### Example\n *\n * ```javascript\n * var md = require('markdown-it')();\n *\n * md.core.ruler.push('my_rule', function replace(state) {\n * //...\n * });\n * ```\n **/\n\n\nRuler.prototype.push = function (ruleName, fn, options) {\n var opt = options || {};\n\n this.__rules__.push({\n name: ruleName,\n enabled: true,\n fn: fn,\n alt: opt.alt || []\n });\n\n this.__cache__ = null;\n};\n/**\n * Ruler.enable(list [, ignoreInvalid]) -> Array\n * - list (String|Array): list of rule names to enable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable rules with given names. If any rule name not found - throw Error.\n * Errors can be disabled by second param.\n *\n * Returns list of found rule names (if no exception happened).\n *\n * See also [[Ruler.disable]], [[Ruler.enableOnly]].\n **/\n\n\nRuler.prototype.enable = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) {\n list = [list];\n }\n\n var result = []; // Search by name and enable\n\n list.forEach(function (name) {\n var idx = this.__find__(name);\n\n if (idx < 0) {\n if (ignoreInvalid) {\n return;\n }\n\n throw new Error('Rules manager: invalid rule name ' + name);\n }\n\n this.__rules__[idx].enabled = true;\n result.push(name);\n }, this);\n this.__cache__ = null;\n return result;\n};\n/**\n * Ruler.enableOnly(list [, ignoreInvalid])\n * - list (String|Array): list of rule names to enable (whitelist).\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Enable rules with given names, and disable everything else. If any rule name\n * not found - throw Error. Errors can be disabled by second param.\n *\n * See also [[Ruler.disable]], [[Ruler.enable]].\n **/\n\n\nRuler.prototype.enableOnly = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) {\n list = [list];\n }\n\n this.__rules__.forEach(function (rule) {\n rule.enabled = false;\n });\n\n this.enable(list, ignoreInvalid);\n};\n/**\n * Ruler.disable(list [, ignoreInvalid]) -> Array\n * - list (String|Array): list of rule names to disable.\n * - ignoreInvalid (Boolean): set `true` to ignore errors when rule not found.\n *\n * Disable rules with given names. If any rule name not found - throw Error.\n * Errors can be disabled by second param.\n *\n * Returns list of found rule names (if no exception happened).\n *\n * See also [[Ruler.enable]], [[Ruler.enableOnly]].\n **/\n\n\nRuler.prototype.disable = function (list, ignoreInvalid) {\n if (!Array.isArray(list)) {\n list = [list];\n }\n\n var result = []; // Search by name and disable\n\n list.forEach(function (name) {\n var idx = this.__find__(name);\n\n if (idx < 0) {\n if (ignoreInvalid) {\n return;\n }\n\n throw new Error('Rules manager: invalid rule name ' + name);\n }\n\n this.__rules__[idx].enabled = false;\n result.push(name);\n }, this);\n this.__cache__ = null;\n return result;\n};\n/**\n * Ruler.getRules(chainName) -> Array\n *\n * Return array of active functions (rules) for given chain name. It analyzes\n * rules configuration, compiles caches if not exists and returns result.\n *\n * Default chain name is `''` (empty string). It can't be skipped. That's\n * done intentionally, to keep signature monomorphic for high speed.\n **/\n\n\nRuler.prototype.getRules = function (chainName) {\n if (this.__cache__ === null) {\n this.__compile__();\n } // Chain can be empty, if rules disabled. But we still have to return Array.\n\n\n return this.__cache__[chainName] || [];\n};\n\nmodule.exports = Ruler;","// Token class\n'use strict';\n/**\n * class Token\n **/\n\n/**\n * new Token(type, tag, nesting)\n *\n * Create new token and fill passed properties.\n **/\n\nfunction Token(type, tag, nesting) {\n /**\n * Token#type -> String\n *\n * Type of the token (string, e.g. \"paragraph_open\")\n **/\n this.type = type;\n /**\n * Token#tag -> String\n *\n * html tag name, e.g. \"p\"\n **/\n\n this.tag = tag;\n /**\n * Token#attrs -> Array\n *\n * Html attributes. Format: `[ [ name1, value1 ], [ name2, value2 ] ]`\n **/\n\n this.attrs = null;\n /**\n * Token#map -> Array\n *\n * Source map info. Format: `[ line_begin, line_end ]`\n **/\n\n this.map = null;\n /**\n * Token#nesting -> Number\n *\n * Level change (number in {-1, 0, 1} set), where:\n *\n * - `1` means the tag is opening\n * - `0` means the tag is self-closing\n * - `-1` means the tag is closing\n **/\n\n this.nesting = nesting;\n /**\n * Token#level -> Number\n *\n * nesting level, the same as `state.level`\n **/\n\n this.level = 0;\n /**\n * Token#children -> Array\n *\n * An array of child nodes (inline and img tokens)\n **/\n\n this.children = null;\n /**\n * Token#content -> String\n *\n * In a case of self-closing tag (code, html, fence, etc.),\n * it has contents of this tag.\n **/\n\n this.content = '';\n /**\n * Token#markup -> String\n *\n * '*' or '_' for emphasis, fence string for fence, etc.\n **/\n\n this.markup = '';\n /**\n * Token#info -> String\n *\n * Additional information:\n *\n * - Info string for \"fence\" tokens\n * - The value \"auto\" for autolink \"link_open\" and \"link_close\" tokens\n * - The string value of the item marker for ordered-list \"list_item_open\" tokens\n **/\n\n this.info = '';\n /**\n * Token#meta -> Object\n *\n * A place for plugins to store an arbitrary data\n **/\n\n this.meta = null;\n /**\n * Token#block -> Boolean\n *\n * True for block-level tokens, false for inline tokens.\n * Used in renderer to calculate line breaks\n **/\n\n this.block = false;\n /**\n * Token#hidden -> Boolean\n *\n * If it's true, ignore this element when rendering. Used for tight lists\n * to hide paragraphs.\n **/\n\n this.hidden = false;\n}\n/**\n * Token.attrIndex(name) -> Number\n *\n * Search attribute index by name.\n **/\n\n\nToken.prototype.attrIndex = function attrIndex(name) {\n var attrs, i, len;\n\n if (!this.attrs) {\n return -1;\n }\n\n attrs = this.attrs;\n\n for (i = 0, len = attrs.length; i < len; i++) {\n if (attrs[i][0] === name) {\n return i;\n }\n }\n\n return -1;\n};\n/**\n * Token.attrPush(attrData)\n *\n * Add `[ name, value ]` attribute to list. Init attrs if necessary\n **/\n\n\nToken.prototype.attrPush = function attrPush(attrData) {\n if (this.attrs) {\n this.attrs.push(attrData);\n } else {\n this.attrs = [attrData];\n }\n};\n/**\n * Token.attrSet(name, value)\n *\n * Set `name` attribute to `value`. Override old value if exists.\n **/\n\n\nToken.prototype.attrSet = function attrSet(name, value) {\n var idx = this.attrIndex(name),\n attrData = [name, value];\n\n if (idx < 0) {\n this.attrPush(attrData);\n } else {\n this.attrs[idx] = attrData;\n }\n};\n/**\n * Token.attrGet(name)\n *\n * Get the value of attribute `name`, or null if it does not exist.\n **/\n\n\nToken.prototype.attrGet = function attrGet(name) {\n var idx = this.attrIndex(name),\n value = null;\n\n if (idx >= 0) {\n value = this.attrs[idx][1];\n }\n\n return value;\n};\n/**\n * Token.attrJoin(name, value)\n *\n * Join value to existing attribute via space. Or create new attribute if not\n * exists. Useful to operate with token classes.\n **/\n\n\nToken.prototype.attrJoin = function attrJoin(name, value) {\n var idx = this.attrIndex(name);\n\n if (idx < 0) {\n this.attrPush([name, value]);\n } else {\n this.attrs[idx][1] = this.attrs[idx][1] + ' ' + value;\n }\n};\n\nmodule.exports = Token;","/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh \n * @license MIT\n */\n\n/* eslint-disable no-proto */\n'use strict';\n\nvar base64 = require('base64-js');\n\nvar ieee754 = require('ieee754');\n\nvar isArray = require('isarray');\n\nexports.Buffer = Buffer;\nexports.SlowBuffer = SlowBuffer;\nexports.INSPECT_MAX_BYTES = 50;\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Use Object implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * Due to various browser bugs, sometimes the Object implementation will be used even\n * when the browser supports typed arrays.\n *\n * Note:\n *\n * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,\n * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.\n *\n * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.\n *\n * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of\n * incorrect length in some situations.\n\n * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they\n * get the Object implementation, which is slower but behaves correctly.\n */\n\nBuffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport();\n/*\n * Export kMaxLength after typed array support is determined.\n */\n\nexports.kMaxLength = kMaxLength();\n\nfunction typedArraySupport() {\n try {\n var arr = new Uint8Array(1);\n arr.__proto__ = {\n __proto__: Uint8Array.prototype,\n foo: function foo() {\n return 42;\n }\n };\n return arr.foo() === 42 && // typed array instances can be augmented\n typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`\n arr.subarray(1, 1).byteLength === 0; // ie10 has broken `subarray`\n } catch (e) {\n return false;\n }\n}\n\nfunction kMaxLength() {\n return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff;\n}\n\nfunction createBuffer(that, length) {\n if (kMaxLength() < length) {\n throw new RangeError('Invalid typed array length');\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = new Uint8Array(length);\n that.__proto__ = Buffer.prototype;\n } else {\n // Fallback: Return an object instance of the Buffer class\n if (that === null) {\n that = new Buffer(length);\n }\n\n that.length = length;\n }\n\n return that;\n}\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\n\nfunction Buffer(arg, encodingOrOffset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, encodingOrOffset, length);\n } // Common case.\n\n\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new Error('If encoding is specified then the first argument must be a string');\n }\n\n return allocUnsafe(this, arg);\n }\n\n return from(this, arg, encodingOrOffset, length);\n}\n\nBuffer.poolSize = 8192; // not used by this implementation\n// TODO: Legacy, not needed anymore. Remove in next major version.\n\nBuffer._augment = function (arr) {\n arr.__proto__ = Buffer.prototype;\n return arr;\n};\n\nfunction from(that, value, encodingOrOffset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number');\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, encodingOrOffset, length);\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, encodingOrOffset);\n }\n\n return fromObject(that, value);\n}\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\n\n\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(null, value, encodingOrOffset, length);\n};\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype;\n Buffer.__proto__ = Uint8Array;\n\n if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) {\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true\n });\n }\n}\n\nfunction assertSize(size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be a number');\n } else if (size < 0) {\n throw new RangeError('\"size\" argument must not be negative');\n }\n}\n\nfunction alloc(that, size, fill, encoding) {\n assertSize(size);\n\n if (size <= 0) {\n return createBuffer(that, size);\n }\n\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpretted as a start offset.\n return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill);\n }\n\n return createBuffer(that, size);\n}\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\n\n\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(null, size, fill, encoding);\n};\n\nfunction allocUnsafe(that, size) {\n assertSize(size);\n that = createBuffer(that, size < 0 ? 0 : checked(size) | 0);\n\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n that[i] = 0;\n }\n }\n\n return that;\n}\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\n\n\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(null, size);\n};\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\n\n\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(null, size);\n};\n\nfunction fromString(that, string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8';\n }\n\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('\"encoding\" must be a valid string encoding');\n }\n\n var length = byteLength(string, encoding) | 0;\n that = createBuffer(that, length);\n var actual = that.write(string, encoding);\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n that = that.slice(0, actual);\n }\n\n return that;\n}\n\nfunction fromArrayLike(that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0;\n that = createBuffer(that, length);\n\n for (var i = 0; i < length; i += 1) {\n that[i] = array[i] & 255;\n }\n\n return that;\n}\n\nfunction fromArrayBuffer(that, array, byteOffset, length) {\n array.byteLength; // this throws if `array` is not a valid ArrayBuffer\n\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds');\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds');\n }\n\n if (byteOffset === undefined && length === undefined) {\n array = new Uint8Array(array);\n } else if (length === undefined) {\n array = new Uint8Array(array, byteOffset);\n } else {\n array = new Uint8Array(array, byteOffset, length);\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n that = array;\n that.__proto__ = Buffer.prototype;\n } else {\n // Fallback: Return an object instance of the Buffer class\n that = fromArrayLike(that, array);\n }\n\n return that;\n}\n\nfunction fromObject(that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0;\n that = createBuffer(that, len);\n\n if (that.length === 0) {\n return that;\n }\n\n obj.copy(that, 0, 0, len);\n return that;\n }\n\n if (obj) {\n if (typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0);\n }\n\n return fromArrayLike(that, obj);\n }\n\n if (obj.type === 'Buffer' && isArray(obj.data)) {\n return fromArrayLike(that, obj.data);\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.');\n}\n\nfunction checked(length) {\n // Note: cannot use `length < kMaxLength()` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= kMaxLength()) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes');\n }\n\n return length | 0;\n}\n\nfunction SlowBuffer(length) {\n if (+length != length) {\n // eslint-disable-line eqeqeq\n length = 0;\n }\n\n return Buffer.alloc(+length);\n}\n\nBuffer.isBuffer = function isBuffer(b) {\n return !!(b != null && b._isBuffer);\n};\n\nBuffer.compare = function compare(a, b) {\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('Arguments must be Buffers');\n }\n\n if (a === b) return 0;\n var x = a.length;\n var y = b.length;\n\n for (var i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i];\n y = b[i];\n break;\n }\n }\n\n if (x < y) return -1;\n if (y < x) return 1;\n return 0;\n};\n\nBuffer.isEncoding = function isEncoding(encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true;\n\n default:\n return false;\n }\n};\n\nBuffer.concat = function concat(list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers');\n }\n\n if (list.length === 0) {\n return Buffer.alloc(0);\n }\n\n var i;\n\n if (length === undefined) {\n length = 0;\n\n for (i = 0; i < list.length; ++i) {\n length += list[i].length;\n }\n }\n\n var buffer = Buffer.allocUnsafe(length);\n var pos = 0;\n\n for (i = 0; i < list.length; ++i) {\n var buf = list[i];\n\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers');\n }\n\n buf.copy(buffer, pos);\n pos += buf.length;\n }\n\n return buffer;\n};\n\nfunction byteLength(string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length;\n }\n\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength;\n }\n\n if (typeof string !== 'string') {\n string = '' + string;\n }\n\n var len = string.length;\n if (len === 0) return 0; // Use a for loop to avoid recursion\n\n var loweredCase = false;\n\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len;\n\n case 'utf8':\n case 'utf-8':\n case undefined:\n return utf8ToBytes(string).length;\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2;\n\n case 'hex':\n return len >>> 1;\n\n case 'base64':\n return base64ToBytes(string).length;\n\n default:\n if (loweredCase) return utf8ToBytes(string).length; // assume utf8\n\n encoding = ('' + encoding).toLowerCase();\n loweredCase = true;\n }\n }\n}\n\nBuffer.byteLength = byteLength;\n\nfunction slowToString(encoding, start, end) {\n var loweredCase = false; // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n\n if (start === undefined || start < 0) {\n start = 0;\n } // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n\n\n if (start > this.length) {\n return '';\n }\n\n if (end === undefined || end > this.length) {\n end = this.length;\n }\n\n if (end <= 0) {\n return '';\n } // Force coersion to uint32. This will also coerce falsey/NaN values to 0.\n\n\n end >>>= 0;\n start >>>= 0;\n\n if (end <= start) {\n return '';\n }\n\n if (!encoding) encoding = 'utf8';\n\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end);\n\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end);\n\n case 'ascii':\n return asciiSlice(this, start, end);\n\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end);\n\n case 'base64':\n return base64Slice(this, start, end);\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end);\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding);\n encoding = (encoding + '').toLowerCase();\n loweredCase = true;\n }\n }\n} // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect\n// Buffer instances.\n\n\nBuffer.prototype._isBuffer = true;\n\nfunction swap(b, n, m) {\n var i = b[n];\n b[n] = b[m];\n b[m] = i;\n}\n\nBuffer.prototype.swap16 = function swap16() {\n var len = this.length;\n\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits');\n }\n\n for (var i = 0; i < len; i += 2) {\n swap(this, i, i + 1);\n }\n\n return this;\n};\n\nBuffer.prototype.swap32 = function swap32() {\n var len = this.length;\n\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits');\n }\n\n for (var i = 0; i < len; i += 4) {\n swap(this, i, i + 3);\n swap(this, i + 1, i + 2);\n }\n\n return this;\n};\n\nBuffer.prototype.swap64 = function swap64() {\n var len = this.length;\n\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits');\n }\n\n for (var i = 0; i < len; i += 8) {\n swap(this, i, i + 7);\n swap(this, i + 1, i + 6);\n swap(this, i + 2, i + 5);\n swap(this, i + 3, i + 4);\n }\n\n return this;\n};\n\nBuffer.prototype.toString = function toString() {\n var length = this.length | 0;\n if (length === 0) return '';\n if (arguments.length === 0) return utf8Slice(this, 0, length);\n return slowToString.apply(this, arguments);\n};\n\nBuffer.prototype.equals = function equals(b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer');\n if (this === b) return true;\n return Buffer.compare(this, b) === 0;\n};\n\nBuffer.prototype.inspect = function inspect() {\n var str = '';\n var max = exports.INSPECT_MAX_BYTES;\n\n if (this.length > 0) {\n str = this.toString('hex', 0, max).match(/.{2}/g).join(' ');\n if (this.length > max) str += ' ... ';\n }\n\n return '';\n};\n\nBuffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) {\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('Argument must be a Buffer');\n }\n\n if (start === undefined) {\n start = 0;\n }\n\n if (end === undefined) {\n end = target ? target.length : 0;\n }\n\n if (thisStart === undefined) {\n thisStart = 0;\n }\n\n if (thisEnd === undefined) {\n thisEnd = this.length;\n }\n\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index');\n }\n\n if (thisStart >= thisEnd && start >= end) {\n return 0;\n }\n\n if (thisStart >= thisEnd) {\n return -1;\n }\n\n if (start >= end) {\n return 1;\n }\n\n start >>>= 0;\n end >>>= 0;\n thisStart >>>= 0;\n thisEnd >>>= 0;\n if (this === target) return 0;\n var x = thisEnd - thisStart;\n var y = end - start;\n var len = Math.min(x, y);\n var thisCopy = this.slice(thisStart, thisEnd);\n var targetCopy = target.slice(start, end);\n\n for (var i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i];\n y = targetCopy[i];\n break;\n }\n }\n\n if (x < y) return -1;\n if (y < x) return 1;\n return 0;\n}; // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\n\n\nfunction bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1; // Normalize byteOffset\n\n if (typeof byteOffset === 'string') {\n encoding = byteOffset;\n byteOffset = 0;\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff;\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000;\n }\n\n byteOffset = +byteOffset; // Coerce to Number.\n\n if (isNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : buffer.length - 1;\n } // Normalize byteOffset: negative offsets start from the end of the buffer\n\n\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset;\n\n if (byteOffset >= buffer.length) {\n if (dir) return -1;else byteOffset = buffer.length - 1;\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0;else return -1;\n } // Normalize val\n\n\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding);\n } // Finally, search either indexOf (if dir is true) or lastIndexOf\n\n\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1;\n }\n\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir);\n } else if (typeof val === 'number') {\n val = val & 0xFF; // Search for a byte value [0-255]\n\n if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset);\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset);\n }\n }\n\n return arrayIndexOf(buffer, [val], byteOffset, encoding, dir);\n }\n\n throw new TypeError('val must be string, number or Buffer');\n}\n\nfunction arrayIndexOf(arr, val, byteOffset, encoding, dir) {\n var indexSize = 1;\n var arrLength = arr.length;\n var valLength = val.length;\n\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase();\n\n if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1;\n }\n\n indexSize = 2;\n arrLength /= 2;\n valLength /= 2;\n byteOffset /= 2;\n }\n }\n\n function read(buf, i) {\n if (indexSize === 1) {\n return buf[i];\n } else {\n return buf.readUInt16BE(i * indexSize);\n }\n }\n\n var i;\n\n if (dir) {\n var foundIndex = -1;\n\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i;\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize;\n } else {\n if (foundIndex !== -1) i -= i - foundIndex;\n foundIndex = -1;\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength;\n\n for (i = byteOffset; i >= 0; i--) {\n var found = true;\n\n for (var j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false;\n break;\n }\n }\n\n if (found) return i;\n }\n }\n\n return -1;\n}\n\nBuffer.prototype.includes = function includes(val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1;\n};\n\nBuffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true);\n};\n\nBuffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false);\n};\n\nfunction hexWrite(buf, string, offset, length) {\n offset = Number(offset) || 0;\n var remaining = buf.length - offset;\n\n if (!length) {\n length = remaining;\n } else {\n length = Number(length);\n\n if (length > remaining) {\n length = remaining;\n }\n } // must be an even number of digits\n\n\n var strLen = string.length;\n if (strLen % 2 !== 0) throw new TypeError('Invalid hex string');\n\n if (length > strLen / 2) {\n length = strLen / 2;\n }\n\n for (var i = 0; i < length; ++i) {\n var parsed = parseInt(string.substr(i * 2, 2), 16);\n if (isNaN(parsed)) return i;\n buf[offset + i] = parsed;\n }\n\n return i;\n}\n\nfunction utf8Write(buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length);\n}\n\nfunction asciiWrite(buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length);\n}\n\nfunction latin1Write(buf, string, offset, length) {\n return asciiWrite(buf, string, offset, length);\n}\n\nfunction base64Write(buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length);\n}\n\nfunction ucs2Write(buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length);\n}\n\nBuffer.prototype.write = function write(string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8';\n length = this.length;\n offset = 0; // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset;\n length = this.length;\n offset = 0; // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset | 0;\n\n if (isFinite(length)) {\n length = length | 0;\n if (encoding === undefined) encoding = 'utf8';\n } else {\n encoding = length;\n length = undefined;\n } // legacy write(string, encoding, offset, length) - remove in v0.13\n\n } else {\n throw new Error('Buffer.write(string, encoding, offset[, length]) is no longer supported');\n }\n\n var remaining = this.length - offset;\n if (length === undefined || length > remaining) length = remaining;\n\n if (string.length > 0 && (length < 0 || offset < 0) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds');\n }\n\n if (!encoding) encoding = 'utf8';\n var loweredCase = false;\n\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length);\n\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length);\n\n case 'ascii':\n return asciiWrite(this, string, offset, length);\n\n case 'latin1':\n case 'binary':\n return latin1Write(this, string, offset, length);\n\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length);\n\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length);\n\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding);\n encoding = ('' + encoding).toLowerCase();\n loweredCase = true;\n }\n }\n};\n\nBuffer.prototype.toJSON = function toJSON() {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n };\n};\n\nfunction base64Slice(buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf);\n } else {\n return base64.fromByteArray(buf.slice(start, end));\n }\n}\n\nfunction utf8Slice(buf, start, end) {\n end = Math.min(buf.length, end);\n var res = [];\n var i = start;\n\n while (i < end) {\n var firstByte = buf[i];\n var codePoint = null;\n var bytesPerSequence = firstByte > 0xEF ? 4 : firstByte > 0xDF ? 3 : firstByte > 0xBF ? 2 : 1;\n\n if (i + bytesPerSequence <= end) {\n var secondByte, thirdByte, fourthByte, tempCodePoint;\n\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte;\n }\n\n break;\n\n case 2:\n secondByte = buf[i + 1];\n\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | secondByte & 0x3F;\n\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint;\n }\n }\n\n break;\n\n case 3:\n secondByte = buf[i + 1];\n thirdByte = buf[i + 2];\n\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | thirdByte & 0x3F;\n\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint;\n }\n }\n\n break;\n\n case 4:\n secondByte = buf[i + 1];\n thirdByte = buf[i + 2];\n fourthByte = buf[i + 3];\n\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | fourthByte & 0x3F;\n\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint;\n }\n }\n\n }\n }\n\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD;\n bytesPerSequence = 1;\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000;\n res.push(codePoint >>> 10 & 0x3FF | 0xD800);\n codePoint = 0xDC00 | codePoint & 0x3FF;\n }\n\n res.push(codePoint);\n i += bytesPerSequence;\n }\n\n return decodeCodePointsArray(res);\n} // Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\n\n\nvar MAX_ARGUMENTS_LENGTH = 0x1000;\n\nfunction decodeCodePointsArray(codePoints) {\n var len = codePoints.length;\n\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints); // avoid extra slice()\n } // Decode in chunks to avoid \"call stack size exceeded\".\n\n\n var res = '';\n var i = 0;\n\n while (i < len) {\n res += String.fromCharCode.apply(String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH));\n }\n\n return res;\n}\n\nfunction asciiSlice(buf, start, end) {\n var ret = '';\n end = Math.min(buf.length, end);\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F);\n }\n\n return ret;\n}\n\nfunction latin1Slice(buf, start, end) {\n var ret = '';\n end = Math.min(buf.length, end);\n\n for (var i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i]);\n }\n\n return ret;\n}\n\nfunction hexSlice(buf, start, end) {\n var len = buf.length;\n if (!start || start < 0) start = 0;\n if (!end || end < 0 || end > len) end = len;\n var out = '';\n\n for (var i = start; i < end; ++i) {\n out += toHex(buf[i]);\n }\n\n return out;\n}\n\nfunction utf16leSlice(buf, start, end) {\n var bytes = buf.slice(start, end);\n var res = '';\n\n for (var i = 0; i < bytes.length; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256);\n }\n\n return res;\n}\n\nBuffer.prototype.slice = function slice(start, end) {\n var len = this.length;\n start = ~~start;\n end = end === undefined ? len : ~~end;\n\n if (start < 0) {\n start += len;\n if (start < 0) start = 0;\n } else if (start > len) {\n start = len;\n }\n\n if (end < 0) {\n end += len;\n if (end < 0) end = 0;\n } else if (end > len) {\n end = len;\n }\n\n if (end < start) end = start;\n var newBuf;\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end);\n newBuf.__proto__ = Buffer.prototype;\n } else {\n var sliceLen = end - start;\n newBuf = new Buffer(sliceLen, undefined);\n\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start];\n }\n }\n\n return newBuf;\n};\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\n\n\nfunction checkOffset(offset, ext, length) {\n if (offset % 1 !== 0 || offset < 0) throw new RangeError('offset is not uint');\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length');\n}\n\nBuffer.prototype.readUIntLE = function readUIntLE(offset, byteLength, noAssert) {\n offset = offset | 0;\n byteLength = byteLength | 0;\n if (!noAssert) checkOffset(offset, byteLength, this.length);\n var val = this[offset];\n var mul = 1;\n var i = 0;\n\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul;\n }\n\n return val;\n};\n\nBuffer.prototype.readUIntBE = function readUIntBE(offset, byteLength, noAssert) {\n offset = offset | 0;\n byteLength = byteLength | 0;\n\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length);\n }\n\n var val = this[offset + --byteLength];\n var mul = 1;\n\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul;\n }\n\n return val;\n};\n\nBuffer.prototype.readUInt8 = function readUInt8(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length);\n return this[offset];\n};\n\nBuffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length);\n return this[offset] | this[offset + 1] << 8;\n};\n\nBuffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length);\n return this[offset] << 8 | this[offset + 1];\n};\n\nBuffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length);\n return (this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16) + this[offset + 3] * 0x1000000;\n};\n\nBuffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length);\n return this[offset] * 0x1000000 + (this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3]);\n};\n\nBuffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) {\n offset = offset | 0;\n byteLength = byteLength | 0;\n if (!noAssert) checkOffset(offset, byteLength, this.length);\n var val = this[offset];\n var mul = 1;\n var i = 0;\n\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul;\n }\n\n mul *= 0x80;\n if (val >= mul) val -= Math.pow(2, 8 * byteLength);\n return val;\n};\n\nBuffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) {\n offset = offset | 0;\n byteLength = byteLength | 0;\n if (!noAssert) checkOffset(offset, byteLength, this.length);\n var i = byteLength;\n var mul = 1;\n var val = this[offset + --i];\n\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul;\n }\n\n mul *= 0x80;\n if (val >= mul) val -= Math.pow(2, 8 * byteLength);\n return val;\n};\n\nBuffer.prototype.readInt8 = function readInt8(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 1, this.length);\n if (!(this[offset] & 0x80)) return this[offset];\n return (0xff - this[offset] + 1) * -1;\n};\n\nBuffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length);\n var val = this[offset] | this[offset + 1] << 8;\n return val & 0x8000 ? val | 0xFFFF0000 : val;\n};\n\nBuffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 2, this.length);\n var val = this[offset + 1] | this[offset] << 8;\n return val & 0x8000 ? val | 0xFFFF0000 : val;\n};\n\nBuffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length);\n return this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16 | this[offset + 3] << 24;\n};\n\nBuffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length);\n return this[offset] << 24 | this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3];\n};\n\nBuffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length);\n return ieee754.read(this, offset, true, 23, 4);\n};\n\nBuffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 4, this.length);\n return ieee754.read(this, offset, false, 23, 4);\n};\n\nBuffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length);\n return ieee754.read(this, offset, true, 52, 8);\n};\n\nBuffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {\n if (!noAssert) checkOffset(offset, 8, this.length);\n return ieee754.read(this, offset, false, 52, 8);\n};\n\nfunction checkInt(buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance');\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds');\n if (offset + ext > buf.length) throw new RangeError('Index out of range');\n}\n\nBuffer.prototype.writeUIntLE = function writeUIntLE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset | 0;\n byteLength = byteLength | 0;\n\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1;\n checkInt(this, value, offset, byteLength, maxBytes, 0);\n }\n\n var mul = 1;\n var i = 0;\n this[offset] = value & 0xFF;\n\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = value / mul & 0xFF;\n }\n\n return offset + byteLength;\n};\n\nBuffer.prototype.writeUIntBE = function writeUIntBE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset | 0;\n byteLength = byteLength | 0;\n\n if (!noAssert) {\n var maxBytes = Math.pow(2, 8 * byteLength) - 1;\n checkInt(this, value, offset, byteLength, maxBytes, 0);\n }\n\n var i = byteLength - 1;\n var mul = 1;\n this[offset + i] = value & 0xFF;\n\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = value / mul & 0xFF;\n }\n\n return offset + byteLength;\n};\n\nBuffer.prototype.writeUInt8 = function writeUInt8(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0);\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);\n this[offset] = value & 0xff;\n return offset + 1;\n};\n\nfunction objectWriteUInt16(buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffff + value + 1;\n\n for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {\n buf[offset + i] = (value & 0xff << 8 * (littleEndian ? i : 1 - i)) >>> (littleEndian ? i : 1 - i) * 8;\n }\n}\n\nBuffer.prototype.writeUInt16LE = function writeUInt16LE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value & 0xff;\n this[offset + 1] = value >>> 8;\n } else {\n objectWriteUInt16(this, value, offset, true);\n }\n\n return offset + 2;\n};\n\nBuffer.prototype.writeUInt16BE = function writeUInt16BE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value >>> 8;\n this[offset + 1] = value & 0xff;\n } else {\n objectWriteUInt16(this, value, offset, false);\n }\n\n return offset + 2;\n};\n\nfunction objectWriteUInt32(buf, value, offset, littleEndian) {\n if (value < 0) value = 0xffffffff + value + 1;\n\n for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {\n buf[offset + i] = value >>> (littleEndian ? i : 3 - i) * 8 & 0xff;\n }\n}\n\nBuffer.prototype.writeUInt32LE = function writeUInt32LE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset + 3] = value >>> 24;\n this[offset + 2] = value >>> 16;\n this[offset + 1] = value >>> 8;\n this[offset] = value & 0xff;\n } else {\n objectWriteUInt32(this, value, offset, true);\n }\n\n return offset + 4;\n};\n\nBuffer.prototype.writeUInt32BE = function writeUInt32BE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value >>> 24;\n this[offset + 1] = value >>> 16;\n this[offset + 2] = value >>> 8;\n this[offset + 3] = value & 0xff;\n } else {\n objectWriteUInt32(this, value, offset, false);\n }\n\n return offset + 4;\n};\n\nBuffer.prototype.writeIntLE = function writeIntLE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset | 0;\n\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1);\n checkInt(this, value, offset, byteLength, limit - 1, -limit);\n }\n\n var i = 0;\n var mul = 1;\n var sub = 0;\n this[offset] = value & 0xFF;\n\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1;\n }\n\n this[offset + i] = (value / mul >> 0) - sub & 0xFF;\n }\n\n return offset + byteLength;\n};\n\nBuffer.prototype.writeIntBE = function writeIntBE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset | 0;\n\n if (!noAssert) {\n var limit = Math.pow(2, 8 * byteLength - 1);\n checkInt(this, value, offset, byteLength, limit - 1, -limit);\n }\n\n var i = byteLength - 1;\n var mul = 1;\n var sub = 0;\n this[offset + i] = value & 0xFF;\n\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1;\n }\n\n this[offset + i] = (value / mul >> 0) - sub & 0xFF;\n }\n\n return offset + byteLength;\n};\n\nBuffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80);\n if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);\n if (value < 0) value = 0xff + value + 1;\n this[offset] = value & 0xff;\n return offset + 1;\n};\n\nBuffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value & 0xff;\n this[offset + 1] = value >>> 8;\n } else {\n objectWriteUInt16(this, value, offset, true);\n }\n\n return offset + 2;\n};\n\nBuffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value >>> 8;\n this[offset + 1] = value & 0xff;\n } else {\n objectWriteUInt16(this, value, offset, false);\n }\n\n return offset + 2;\n};\n\nBuffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value & 0xff;\n this[offset + 1] = value >>> 8;\n this[offset + 2] = value >>> 16;\n this[offset + 3] = value >>> 24;\n } else {\n objectWriteUInt32(this, value, offset, true);\n }\n\n return offset + 4;\n};\n\nBuffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) {\n value = +value;\n offset = offset | 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);\n if (value < 0) value = 0xffffffff + value + 1;\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n this[offset] = value >>> 24;\n this[offset + 1] = value >>> 16;\n this[offset + 2] = value >>> 8;\n this[offset + 3] = value & 0xff;\n } else {\n objectWriteUInt32(this, value, offset, false);\n }\n\n return offset + 4;\n};\n\nfunction checkIEEE754(buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range');\n if (offset < 0) throw new RangeError('Index out of range');\n}\n\nfunction writeFloat(buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38);\n }\n\n ieee754.write(buf, value, offset, littleEndian, 23, 4);\n return offset + 4;\n}\n\nBuffer.prototype.writeFloatLE = function writeFloatLE(value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert);\n};\n\nBuffer.prototype.writeFloatBE = function writeFloatBE(value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert);\n};\n\nfunction writeDouble(buf, value, offset, littleEndian, noAssert) {\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308);\n }\n\n ieee754.write(buf, value, offset, littleEndian, 52, 8);\n return offset + 8;\n}\n\nBuffer.prototype.writeDoubleLE = function writeDoubleLE(value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert);\n};\n\nBuffer.prototype.writeDoubleBE = function writeDoubleBE(value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert);\n}; // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\n\n\nBuffer.prototype.copy = function copy(target, targetStart, start, end) {\n if (!start) start = 0;\n if (!end && end !== 0) end = this.length;\n if (targetStart >= target.length) targetStart = target.length;\n if (!targetStart) targetStart = 0;\n if (end > 0 && end < start) end = start; // Copy 0 bytes; we're done\n\n if (end === start) return 0;\n if (target.length === 0 || this.length === 0) return 0; // Fatal error conditions\n\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds');\n }\n\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds');\n if (end < 0) throw new RangeError('sourceEnd out of bounds'); // Are we oob?\n\n if (end > this.length) end = this.length;\n\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start;\n }\n\n var len = end - start;\n var i;\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start];\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start];\n }\n } else {\n Uint8Array.prototype.set.call(target, this.subarray(start, start + len), targetStart);\n }\n\n return len;\n}; // Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\n\n\nBuffer.prototype.fill = function fill(val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start;\n start = 0;\n end = this.length;\n } else if (typeof end === 'string') {\n encoding = end;\n end = this.length;\n }\n\n if (val.length === 1) {\n var code = val.charCodeAt(0);\n\n if (code < 256) {\n val = code;\n }\n }\n\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string');\n }\n\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding);\n }\n } else if (typeof val === 'number') {\n val = val & 255;\n } // Invalid ranges are not set to a default, so can range check early.\n\n\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index');\n }\n\n if (end <= start) {\n return this;\n }\n\n start = start >>> 0;\n end = end === undefined ? this.length : end >>> 0;\n if (!val) val = 0;\n var i;\n\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val;\n }\n } else {\n var bytes = Buffer.isBuffer(val) ? val : utf8ToBytes(new Buffer(val, encoding).toString());\n var len = bytes.length;\n\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len];\n }\n }\n\n return this;\n}; // HELPER FUNCTIONS\n// ================\n\n\nvar INVALID_BASE64_RE = /[^+\\/0-9A-Za-z-_]/g;\n\nfunction base64clean(str) {\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = stringtrim(str).replace(INVALID_BASE64_RE, ''); // Node converts strings with length < 2 to ''\n\n if (str.length < 2) return ''; // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n\n while (str.length % 4 !== 0) {\n str = str + '=';\n }\n\n return str;\n}\n\nfunction stringtrim(str) {\n if (str.trim) return str.trim();\n return str.replace(/^\\s+|\\s+$/g, '');\n}\n\nfunction toHex(n) {\n if (n < 16) return '0' + n.toString(16);\n return n.toString(16);\n}\n\nfunction utf8ToBytes(string, units) {\n units = units || Infinity;\n var codePoint;\n var length = string.length;\n var leadSurrogate = null;\n var bytes = [];\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i); // is surrogate component\n\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n continue;\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n continue;\n } // valid lead\n\n\n leadSurrogate = codePoint;\n continue;\n } // 2 leads in a row\n\n\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n leadSurrogate = codePoint;\n continue;\n } // valid surrogate pair\n\n\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000;\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n }\n\n leadSurrogate = null; // encode utf8\n\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break;\n bytes.push(codePoint);\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break;\n bytes.push(codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80);\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break;\n bytes.push(codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80);\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break;\n bytes.push(codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80);\n } else {\n throw new Error('Invalid code point');\n }\n }\n\n return bytes;\n}\n\nfunction asciiToBytes(str) {\n var byteArray = [];\n\n for (var i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF);\n }\n\n return byteArray;\n}\n\nfunction utf16leToBytes(str, units) {\n var c, hi, lo;\n var byteArray = [];\n\n for (var i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break;\n c = str.charCodeAt(i);\n hi = c >> 8;\n lo = c % 256;\n byteArray.push(lo);\n byteArray.push(hi);\n }\n\n return byteArray;\n}\n\nfunction base64ToBytes(str) {\n return base64.toByteArray(base64clean(str));\n}\n\nfunction blitBuffer(src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if (i + offset >= dst.length || i >= src.length) break;\n dst[i + offset] = src[i];\n }\n\n return i;\n}\n\nfunction isnan(val) {\n return val !== val; // eslint-disable-line no-self-compare\n}","'use strict';\n\nexports.byteLength = byteLength;\nexports.toByteArray = toByteArray;\nexports.fromByteArray = fromByteArray;\nvar lookup = [];\nvar revLookup = [];\nvar Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;\nvar code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\nfor (var i = 0, len = code.length; i < len; ++i) {\n lookup[i] = code[i];\n revLookup[code.charCodeAt(i)] = i;\n} // Support decoding URL-safe base64 strings, as Node.js does.\n// See: https://en.wikipedia.org/wiki/Base64#URL_applications\n\n\nrevLookup['-'.charCodeAt(0)] = 62;\nrevLookup['_'.charCodeAt(0)] = 63;\n\nfunction getLens(b64) {\n var len = b64.length;\n\n if (len % 4 > 0) {\n throw new Error('Invalid string. Length must be a multiple of 4');\n } // Trim off extra bytes after placeholder bytes are found\n // See: https://github.com/beatgammit/base64-js/issues/42\n\n\n var validLen = b64.indexOf('=');\n if (validLen === -1) validLen = len;\n var placeHoldersLen = validLen === len ? 0 : 4 - validLen % 4;\n return [validLen, placeHoldersLen];\n} // base64 is 4/3 + up to two characters of the original data\n\n\nfunction byteLength(b64) {\n var lens = getLens(b64);\n var validLen = lens[0];\n var placeHoldersLen = lens[1];\n return (validLen + placeHoldersLen) * 3 / 4 - placeHoldersLen;\n}\n\nfunction _byteLength(b64, validLen, placeHoldersLen) {\n return (validLen + placeHoldersLen) * 3 / 4 - placeHoldersLen;\n}\n\nfunction toByteArray(b64) {\n var tmp;\n var lens = getLens(b64);\n var validLen = lens[0];\n var placeHoldersLen = lens[1];\n var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen));\n var curByte = 0; // if there are placeholders, only get up to the last complete 4 chars\n\n var len = placeHoldersLen > 0 ? validLen - 4 : validLen;\n var i;\n\n for (i = 0; i < len; i += 4) {\n tmp = revLookup[b64.charCodeAt(i)] << 18 | revLookup[b64.charCodeAt(i + 1)] << 12 | revLookup[b64.charCodeAt(i + 2)] << 6 | revLookup[b64.charCodeAt(i + 3)];\n arr[curByte++] = tmp >> 16 & 0xFF;\n arr[curByte++] = tmp >> 8 & 0xFF;\n arr[curByte++] = tmp & 0xFF;\n }\n\n if (placeHoldersLen === 2) {\n tmp = revLookup[b64.charCodeAt(i)] << 2 | revLookup[b64.charCodeAt(i + 1)] >> 4;\n arr[curByte++] = tmp & 0xFF;\n }\n\n if (placeHoldersLen === 1) {\n tmp = revLookup[b64.charCodeAt(i)] << 10 | revLookup[b64.charCodeAt(i + 1)] << 4 | revLookup[b64.charCodeAt(i + 2)] >> 2;\n arr[curByte++] = tmp >> 8 & 0xFF;\n arr[curByte++] = tmp & 0xFF;\n }\n\n return arr;\n}\n\nfunction tripletToBase64(num) {\n return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];\n}\n\nfunction encodeChunk(uint8, start, end) {\n var tmp;\n var output = [];\n\n for (var i = start; i < end; i += 3) {\n tmp = (uint8[i] << 16 & 0xFF0000) + (uint8[i + 1] << 8 & 0xFF00) + (uint8[i + 2] & 0xFF);\n output.push(tripletToBase64(tmp));\n }\n\n return output.join('');\n}\n\nfunction fromByteArray(uint8) {\n var tmp;\n var len = uint8.length;\n var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes\n\n var parts = [];\n var maxChunkLength = 16383; // must be multiple of 3\n // go through the array every three bytes, we'll deal with trailing stuff later\n\n for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {\n parts.push(encodeChunk(uint8, i, i + maxChunkLength > len2 ? len2 : i + maxChunkLength));\n } // pad the end with zeros, but make sure to not forget the extra bytes\n\n\n if (extraBytes === 1) {\n tmp = uint8[len - 1];\n parts.push(lookup[tmp >> 2] + lookup[tmp << 4 & 0x3F] + '==');\n } else if (extraBytes === 2) {\n tmp = (uint8[len - 2] << 8) + uint8[len - 1];\n parts.push(lookup[tmp >> 10] + lookup[tmp >> 4 & 0x3F] + lookup[tmp << 2 & 0x3F] + '=');\n }\n\n return parts.join('');\n}","/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh */\nexports.read = function (buffer, offset, isLE, mLen, nBytes) {\n var e, m;\n var eLen = nBytes * 8 - mLen - 1;\n var eMax = (1 << eLen) - 1;\n var eBias = eMax >> 1;\n var nBits = -7;\n var i = isLE ? nBytes - 1 : 0;\n var d = isLE ? -1 : 1;\n var s = buffer[offset + i];\n i += d;\n e = s & (1 << -nBits) - 1;\n s >>= -nBits;\n nBits += eLen;\n\n for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n m = e & (1 << -nBits) - 1;\n e >>= -nBits;\n nBits += mLen;\n\n for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}\n\n if (e === 0) {\n e = 1 - eBias;\n } else if (e === eMax) {\n return m ? NaN : (s ? -1 : 1) * Infinity;\n } else {\n m = m + Math.pow(2, mLen);\n e = e - eBias;\n }\n\n return (s ? -1 : 1) * m * Math.pow(2, e - mLen);\n};\n\nexports.write = function (buffer, value, offset, isLE, mLen, nBytes) {\n var e, m, c;\n var eLen = nBytes * 8 - mLen - 1;\n var eMax = (1 << eLen) - 1;\n var eBias = eMax >> 1;\n var rt = mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0;\n var i = isLE ? 0 : nBytes - 1;\n var d = isLE ? 1 : -1;\n var s = value < 0 || value === 0 && 1 / value < 0 ? 1 : 0;\n value = Math.abs(value);\n\n if (isNaN(value) || value === Infinity) {\n m = isNaN(value) ? 1 : 0;\n e = eMax;\n } else {\n e = Math.floor(Math.log(value) / Math.LN2);\n\n if (value * (c = Math.pow(2, -e)) < 1) {\n e--;\n c *= 2;\n }\n\n if (e + eBias >= 1) {\n value += rt / c;\n } else {\n value += rt * Math.pow(2, 1 - eBias);\n }\n\n if (value * c >= 2) {\n e++;\n c /= 2;\n }\n\n if (e + eBias >= eMax) {\n m = 0;\n e = eMax;\n } else if (e + eBias >= 1) {\n m = (value * c - 1) * Math.pow(2, mLen);\n e = e + eBias;\n } else {\n m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);\n e = 0;\n }\n }\n\n for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}\n\n e = e << mLen | m;\n eLen += mLen;\n\n for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}\n\n buffer[offset + i - d] |= s * 128;\n};","var toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};","\"use strict\";\n\nvar __importDefault = this && this.__importDefault || function (mod) {\n return mod && mod.__esModule ? mod : {\n \"default\": mod\n };\n};\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.buildDirective = void 0;\n\nvar dompurify_1 = __importDefault(require(\"dompurify\"));\n\nfunction setUpHooks(config) {\n var _a;\n\n var hooks = (_a = config.hooks) !== null && _a !== void 0 ? _a : {};\n var hookName;\n\n for (hookName in hooks) {\n var hook = hooks[hookName];\n\n if (hook !== undefined) {\n dompurify_1.default.addHook(hookName, hook);\n }\n }\n}\n\nfunction buildDirective(config) {\n if (config === void 0) {\n config = {};\n }\n\n setUpHooks(config);\n\n var updateComponent = function updateComponent(el, binding) {\n var _a;\n\n if (binding.oldValue === binding.value) {\n return;\n }\n\n var arg = binding.arg;\n var namedConfigurations = config.namedConfigurations;\n\n if (namedConfigurations && arg !== undefined && typeof namedConfigurations[arg] !== 'undefined') {\n el.innerHTML = dompurify_1.default.sanitize(binding.value, namedConfigurations[arg]);\n return;\n }\n\n el.innerHTML = dompurify_1.default.sanitize(binding.value, (_a = config.default) !== null && _a !== void 0 ? _a : {});\n };\n\n return {\n inserted: updateComponent,\n update: updateComponent,\n unbind: function unbind(el) {\n el.innerHTML = '';\n }\n };\n}\n\nexports.buildDirective = buildDirective;","function _typeof2(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof2 = function _typeof2(obj) { return typeof obj; }; } else { _typeof2 = function _typeof2(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof2(obj); }\n\n/*! @license DOMPurify 2.3.6 | (c) Cure53 and other contributors | Released under the Apache license 2.0 and Mozilla Public License 2.0 | github.com/cure53/DOMPurify/blob/2.3.6/LICENSE */\n(function (global, factory) {\n (typeof exports === \"undefined\" ? \"undefined\" : _typeof2(exports)) === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global = global || self, global.DOMPurify = factory());\n})(this, function () {\n 'use strict';\n\n function _toConsumableArray(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n } else {\n return Array.from(arr);\n }\n }\n\n var hasOwnProperty = Object.hasOwnProperty,\n setPrototypeOf = Object.setPrototypeOf,\n isFrozen = Object.isFrozen,\n getPrototypeOf = Object.getPrototypeOf,\n getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor;\n var freeze = Object.freeze,\n seal = Object.seal,\n create = Object.create; // eslint-disable-line import/no-mutable-exports\n\n var _ref = typeof Reflect !== 'undefined' && Reflect,\n apply = _ref.apply,\n construct = _ref.construct;\n\n if (!apply) {\n apply = function apply(fun, thisValue, args) {\n return fun.apply(thisValue, args);\n };\n }\n\n if (!freeze) {\n freeze = function freeze(x) {\n return x;\n };\n }\n\n if (!seal) {\n seal = function seal(x) {\n return x;\n };\n }\n\n if (!construct) {\n construct = function construct(Func, args) {\n return new (Function.prototype.bind.apply(Func, [null].concat(_toConsumableArray(args))))();\n };\n }\n\n var arrayForEach = unapply(Array.prototype.forEach);\n var arrayPop = unapply(Array.prototype.pop);\n var arrayPush = unapply(Array.prototype.push);\n var stringToLowerCase = unapply(String.prototype.toLowerCase);\n var stringMatch = unapply(String.prototype.match);\n var stringReplace = unapply(String.prototype.replace);\n var stringIndexOf = unapply(String.prototype.indexOf);\n var stringTrim = unapply(String.prototype.trim);\n var regExpTest = unapply(RegExp.prototype.test);\n var typeErrorCreate = unconstruct(TypeError);\n\n function unapply(func) {\n return function (thisArg) {\n for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n return apply(func, thisArg, args);\n };\n }\n\n function unconstruct(func) {\n return function () {\n for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n return construct(func, args);\n };\n }\n /* Add properties to a lookup table */\n\n\n function addToSet(set, array) {\n if (setPrototypeOf) {\n // Make 'in' and truthy checks like Boolean(set.constructor)\n // independent of any properties defined on Object.prototype.\n // Prevent prototype setters from intercepting set as a this value.\n setPrototypeOf(set, null);\n }\n\n var l = array.length;\n\n while (l--) {\n var element = array[l];\n\n if (typeof element === 'string') {\n var lcElement = stringToLowerCase(element);\n\n if (lcElement !== element) {\n // Config presets (e.g. tags.js, attrs.js) are immutable.\n if (!isFrozen(array)) {\n array[l] = lcElement;\n }\n\n element = lcElement;\n }\n }\n\n set[element] = true;\n }\n\n return set;\n }\n /* Shallow clone an object */\n\n\n function clone(object) {\n var newObject = create(null);\n var property = void 0;\n\n for (property in object) {\n if (apply(hasOwnProperty, object, [property])) {\n newObject[property] = object[property];\n }\n }\n\n return newObject;\n }\n /* IE10 doesn't support __lookupGetter__ so lets'\n * simulate it. It also automatically checks\n * if the prop is function or getter and behaves\n * accordingly. */\n\n\n function lookupGetter(object, prop) {\n while (object !== null) {\n var desc = getOwnPropertyDescriptor(object, prop);\n\n if (desc) {\n if (desc.get) {\n return unapply(desc.get);\n }\n\n if (typeof desc.value === 'function') {\n return unapply(desc.value);\n }\n }\n\n object = getPrototypeOf(object);\n }\n\n function fallbackValue(element) {\n console.warn('fallback value for', element);\n return null;\n }\n\n return fallbackValue;\n }\n\n var html = freeze(['a', 'abbr', 'acronym', 'address', 'area', 'article', 'aside', 'audio', 'b', 'bdi', 'bdo', 'big', 'blink', 'blockquote', 'body', 'br', 'button', 'canvas', 'caption', 'center', 'cite', 'code', 'col', 'colgroup', 'content', 'data', 'datalist', 'dd', 'decorator', 'del', 'details', 'dfn', 'dialog', 'dir', 'div', 'dl', 'dt', 'element', 'em', 'fieldset', 'figcaption', 'figure', 'font', 'footer', 'form', 'h1', 'h2', 'h3', 'h4', 'h5', 'h6', 'head', 'header', 'hgroup', 'hr', 'html', 'i', 'img', 'input', 'ins', 'kbd', 'label', 'legend', 'li', 'main', 'map', 'mark', 'marquee', 'menu', 'menuitem', 'meter', 'nav', 'nobr', 'ol', 'optgroup', 'option', 'output', 'p', 'picture', 'pre', 'progress', 'q', 'rp', 'rt', 'ruby', 's', 'samp', 'section', 'select', 'shadow', 'small', 'source', 'spacer', 'span', 'strike', 'strong', 'style', 'sub', 'summary', 'sup', 'table', 'tbody', 'td', 'template', 'textarea', 'tfoot', 'th', 'thead', 'time', 'tr', 'track', 'tt', 'u', 'ul', 'var', 'video', 'wbr']); // SVG\n\n var svg = freeze(['svg', 'a', 'altglyph', 'altglyphdef', 'altglyphitem', 'animatecolor', 'animatemotion', 'animatetransform', 'circle', 'clippath', 'defs', 'desc', 'ellipse', 'filter', 'font', 'g', 'glyph', 'glyphref', 'hkern', 'image', 'line', 'lineargradient', 'marker', 'mask', 'metadata', 'mpath', 'path', 'pattern', 'polygon', 'polyline', 'radialgradient', 'rect', 'stop', 'style', 'switch', 'symbol', 'text', 'textpath', 'title', 'tref', 'tspan', 'view', 'vkern']);\n var svgFilters = freeze(['feBlend', 'feColorMatrix', 'feComponentTransfer', 'feComposite', 'feConvolveMatrix', 'feDiffuseLighting', 'feDisplacementMap', 'feDistantLight', 'feFlood', 'feFuncA', 'feFuncB', 'feFuncG', 'feFuncR', 'feGaussianBlur', 'feImage', 'feMerge', 'feMergeNode', 'feMorphology', 'feOffset', 'fePointLight', 'feSpecularLighting', 'feSpotLight', 'feTile', 'feTurbulence']); // List of SVG elements that are disallowed by default.\n // We still need to know them so that we can do namespace\n // checks properly in case one wants to add them to\n // allow-list.\n\n var svgDisallowed = freeze(['animate', 'color-profile', 'cursor', 'discard', 'fedropshadow', 'font-face', 'font-face-format', 'font-face-name', 'font-face-src', 'font-face-uri', 'foreignobject', 'hatch', 'hatchpath', 'mesh', 'meshgradient', 'meshpatch', 'meshrow', 'missing-glyph', 'script', 'set', 'solidcolor', 'unknown', 'use']);\n var mathMl = freeze(['math', 'menclose', 'merror', 'mfenced', 'mfrac', 'mglyph', 'mi', 'mlabeledtr', 'mmultiscripts', 'mn', 'mo', 'mover', 'mpadded', 'mphantom', 'mroot', 'mrow', 'ms', 'mspace', 'msqrt', 'mstyle', 'msub', 'msup', 'msubsup', 'mtable', 'mtd', 'mtext', 'mtr', 'munder', 'munderover']); // Similarly to SVG, we want to know all MathML elements,\n // even those that we disallow by default.\n\n var mathMlDisallowed = freeze(['maction', 'maligngroup', 'malignmark', 'mlongdiv', 'mscarries', 'mscarry', 'msgroup', 'mstack', 'msline', 'msrow', 'semantics', 'annotation', 'annotation-xml', 'mprescripts', 'none']);\n var text = freeze(['#text']);\n var html$1 = freeze(['accept', 'action', 'align', 'alt', 'autocapitalize', 'autocomplete', 'autopictureinpicture', 'autoplay', 'background', 'bgcolor', 'border', 'capture', 'cellpadding', 'cellspacing', 'checked', 'cite', 'class', 'clear', 'color', 'cols', 'colspan', 'controls', 'controlslist', 'coords', 'crossorigin', 'datetime', 'decoding', 'default', 'dir', 'disabled', 'disablepictureinpicture', 'disableremoteplayback', 'download', 'draggable', 'enctype', 'enterkeyhint', 'face', 'for', 'headers', 'height', 'hidden', 'high', 'href', 'hreflang', 'id', 'inputmode', 'integrity', 'ismap', 'kind', 'label', 'lang', 'list', 'loading', 'loop', 'low', 'max', 'maxlength', 'media', 'method', 'min', 'minlength', 'multiple', 'muted', 'name', 'nonce', 'noshade', 'novalidate', 'nowrap', 'open', 'optimum', 'pattern', 'placeholder', 'playsinline', 'poster', 'preload', 'pubdate', 'radiogroup', 'readonly', 'rel', 'required', 'rev', 'reversed', 'role', 'rows', 'rowspan', 'spellcheck', 'scope', 'selected', 'shape', 'size', 'sizes', 'span', 'srclang', 'start', 'src', 'srcset', 'step', 'style', 'summary', 'tabindex', 'title', 'translate', 'type', 'usemap', 'valign', 'value', 'width', 'xmlns', 'slot']);\n var svg$1 = freeze(['accent-height', 'accumulate', 'additive', 'alignment-baseline', 'ascent', 'attributename', 'attributetype', 'azimuth', 'basefrequency', 'baseline-shift', 'begin', 'bias', 'by', 'class', 'clip', 'clippathunits', 'clip-path', 'clip-rule', 'color', 'color-interpolation', 'color-interpolation-filters', 'color-profile', 'color-rendering', 'cx', 'cy', 'd', 'dx', 'dy', 'diffuseconstant', 'direction', 'display', 'divisor', 'dur', 'edgemode', 'elevation', 'end', 'fill', 'fill-opacity', 'fill-rule', 'filter', 'filterunits', 'flood-color', 'flood-opacity', 'font-family', 'font-size', 'font-size-adjust', 'font-stretch', 'font-style', 'font-variant', 'font-weight', 'fx', 'fy', 'g1', 'g2', 'glyph-name', 'glyphref', 'gradientunits', 'gradienttransform', 'height', 'href', 'id', 'image-rendering', 'in', 'in2', 'k', 'k1', 'k2', 'k3', 'k4', 'kerning', 'keypoints', 'keysplines', 'keytimes', 'lang', 'lengthadjust', 'letter-spacing', 'kernelmatrix', 'kernelunitlength', 'lighting-color', 'local', 'marker-end', 'marker-mid', 'marker-start', 'markerheight', 'markerunits', 'markerwidth', 'maskcontentunits', 'maskunits', 'max', 'mask', 'media', 'method', 'mode', 'min', 'name', 'numoctaves', 'offset', 'operator', 'opacity', 'order', 'orient', 'orientation', 'origin', 'overflow', 'paint-order', 'path', 'pathlength', 'patterncontentunits', 'patterntransform', 'patternunits', 'points', 'preservealpha', 'preserveaspectratio', 'primitiveunits', 'r', 'rx', 'ry', 'radius', 'refx', 'refy', 'repeatcount', 'repeatdur', 'restart', 'result', 'rotate', 'scale', 'seed', 'shape-rendering', 'specularconstant', 'specularexponent', 'spreadmethod', 'startoffset', 'stddeviation', 'stitchtiles', 'stop-color', 'stop-opacity', 'stroke-dasharray', 'stroke-dashoffset', 'stroke-linecap', 'stroke-linejoin', 'stroke-miterlimit', 'stroke-opacity', 'stroke', 'stroke-width', 'style', 'surfacescale', 'systemlanguage', 'tabindex', 'targetx', 'targety', 'transform', 'transform-origin', 'text-anchor', 'text-decoration', 'text-rendering', 'textlength', 'type', 'u1', 'u2', 'unicode', 'values', 'viewbox', 'visibility', 'version', 'vert-adv-y', 'vert-origin-x', 'vert-origin-y', 'width', 'word-spacing', 'wrap', 'writing-mode', 'xchannelselector', 'ychannelselector', 'x', 'x1', 'x2', 'xmlns', 'y', 'y1', 'y2', 'z', 'zoomandpan']);\n var mathMl$1 = freeze(['accent', 'accentunder', 'align', 'bevelled', 'close', 'columnsalign', 'columnlines', 'columnspan', 'denomalign', 'depth', 'dir', 'display', 'displaystyle', 'encoding', 'fence', 'frame', 'height', 'href', 'id', 'largeop', 'length', 'linethickness', 'lspace', 'lquote', 'mathbackground', 'mathcolor', 'mathsize', 'mathvariant', 'maxsize', 'minsize', 'movablelimits', 'notation', 'numalign', 'open', 'rowalign', 'rowlines', 'rowspacing', 'rowspan', 'rspace', 'rquote', 'scriptlevel', 'scriptminsize', 'scriptsizemultiplier', 'selection', 'separator', 'separators', 'stretchy', 'subscriptshift', 'supscriptshift', 'symmetric', 'voffset', 'width', 'xmlns']);\n var xml = freeze(['xlink:href', 'xml:id', 'xlink:title', 'xml:space', 'xmlns:xlink']); // eslint-disable-next-line unicorn/better-regex\n\n var MUSTACHE_EXPR = seal(/\\{\\{[\\s\\S]*|[\\s\\S]*\\}\\}/gm); // Specify template detection regex for SAFE_FOR_TEMPLATES mode\n\n var ERB_EXPR = seal(/<%[\\s\\S]*|[\\s\\S]*%>/gm);\n var DATA_ATTR = seal(/^data-[\\-\\w.\\u00B7-\\uFFFF]/); // eslint-disable-line no-useless-escape\n\n var ARIA_ATTR = seal(/^aria-[\\-\\w]+$/); // eslint-disable-line no-useless-escape\n\n var IS_ALLOWED_URI = seal(/^(?:(?:(?:f|ht)tps?|mailto|tel|callto|cid|xmpp):|[^a-z]|[a-z+.\\-]+(?:[^a-z+.\\-:]|$))/i // eslint-disable-line no-useless-escape\n );\n var IS_SCRIPT_OR_DATA = seal(/^(?:\\w+script|data):/i);\n var ATTR_WHITESPACE = seal(/[\\u0000-\\u0020\\u00A0\\u1680\\u180E\\u2000-\\u2029\\u205F\\u3000]/g // eslint-disable-line no-control-regex\n );\n var DOCTYPE_NAME = seal(/^html$/i);\n\n var _typeof = typeof Symbol === \"function\" && _typeof2(Symbol.iterator) === \"symbol\" ? function (obj) {\n return _typeof2(obj);\n } : function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : _typeof2(obj);\n };\n\n function _toConsumableArray$1(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n } else {\n return Array.from(arr);\n }\n }\n\n var getGlobal = function getGlobal() {\n return typeof window === 'undefined' ? null : window;\n };\n /**\n * Creates a no-op policy for internal use only.\n * Don't export this function outside this module!\n * @param {?TrustedTypePolicyFactory} trustedTypes The policy factory.\n * @param {Document} document The document object (to determine policy name suffix)\n * @return {?TrustedTypePolicy} The policy created (or null, if Trusted Types\n * are not supported).\n */\n\n\n var _createTrustedTypesPolicy = function _createTrustedTypesPolicy(trustedTypes, document) {\n if ((typeof trustedTypes === 'undefined' ? 'undefined' : _typeof(trustedTypes)) !== 'object' || typeof trustedTypes.createPolicy !== 'function') {\n return null;\n } // Allow the callers to control the unique policy name\n // by adding a data-tt-policy-suffix to the script element with the DOMPurify.\n // Policy creation with duplicate names throws in Trusted Types.\n\n\n var suffix = null;\n var ATTR_NAME = 'data-tt-policy-suffix';\n\n if (document.currentScript && document.currentScript.hasAttribute(ATTR_NAME)) {\n suffix = document.currentScript.getAttribute(ATTR_NAME);\n }\n\n var policyName = 'dompurify' + (suffix ? '#' + suffix : '');\n\n try {\n return trustedTypes.createPolicy(policyName, {\n createHTML: function createHTML(html$$1) {\n return html$$1;\n }\n });\n } catch (_) {\n // Policy creation failed (most likely another DOMPurify script has\n // already run). Skip creating the policy, as this will only cause errors\n // if TT are enforced.\n console.warn('TrustedTypes policy ' + policyName + ' could not be created.');\n return null;\n }\n };\n\n function createDOMPurify() {\n var window = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : getGlobal();\n\n var DOMPurify = function DOMPurify(root) {\n return createDOMPurify(root);\n };\n /**\n * Version label, exposed for easier checks\n * if DOMPurify is up to date or not\n */\n\n\n DOMPurify.version = '2.3.6';\n /**\n * Array of elements that DOMPurify removed during sanitation.\n * Empty if nothing was removed.\n */\n\n DOMPurify.removed = [];\n\n if (!window || !window.document || window.document.nodeType !== 9) {\n // Not running in a browser, provide a factory function\n // so that you can pass your own Window\n DOMPurify.isSupported = false;\n return DOMPurify;\n }\n\n var originalDocument = window.document;\n var document = window.document;\n var DocumentFragment = window.DocumentFragment,\n HTMLTemplateElement = window.HTMLTemplateElement,\n Node = window.Node,\n Element = window.Element,\n NodeFilter = window.NodeFilter,\n _window$NamedNodeMap = window.NamedNodeMap,\n NamedNodeMap = _window$NamedNodeMap === undefined ? window.NamedNodeMap || window.MozNamedAttrMap : _window$NamedNodeMap,\n HTMLFormElement = window.HTMLFormElement,\n DOMParser = window.DOMParser,\n trustedTypes = window.trustedTypes;\n var ElementPrototype = Element.prototype;\n var cloneNode = lookupGetter(ElementPrototype, 'cloneNode');\n var getNextSibling = lookupGetter(ElementPrototype, 'nextSibling');\n var getChildNodes = lookupGetter(ElementPrototype, 'childNodes');\n var getParentNode = lookupGetter(ElementPrototype, 'parentNode'); // As per issue #47, the web-components registry is inherited by a\n // new document created via createHTMLDocument. As per the spec\n // (http://w3c.github.io/webcomponents/spec/custom/#creating-and-passing-registries)\n // a new empty registry is used when creating a template contents owner\n // document, so we use that as our parent document to ensure nothing\n // is inherited.\n\n if (typeof HTMLTemplateElement === 'function') {\n var template = document.createElement('template');\n\n if (template.content && template.content.ownerDocument) {\n document = template.content.ownerDocument;\n }\n }\n\n var trustedTypesPolicy = _createTrustedTypesPolicy(trustedTypes, originalDocument);\n\n var emptyHTML = trustedTypesPolicy ? trustedTypesPolicy.createHTML('') : '';\n var _document = document,\n implementation = _document.implementation,\n createNodeIterator = _document.createNodeIterator,\n createDocumentFragment = _document.createDocumentFragment,\n getElementsByTagName = _document.getElementsByTagName;\n var importNode = originalDocument.importNode;\n var documentMode = {};\n\n try {\n documentMode = clone(document).documentMode ? document.documentMode : {};\n } catch (_) {}\n\n var hooks = {};\n /**\n * Expose whether this browser supports running the full DOMPurify.\n */\n\n DOMPurify.isSupported = typeof getParentNode === 'function' && implementation && typeof implementation.createHTMLDocument !== 'undefined' && documentMode !== 9;\n var MUSTACHE_EXPR$$1 = MUSTACHE_EXPR,\n ERB_EXPR$$1 = ERB_EXPR,\n DATA_ATTR$$1 = DATA_ATTR,\n ARIA_ATTR$$1 = ARIA_ATTR,\n IS_SCRIPT_OR_DATA$$1 = IS_SCRIPT_OR_DATA,\n ATTR_WHITESPACE$$1 = ATTR_WHITESPACE;\n var IS_ALLOWED_URI$$1 = IS_ALLOWED_URI;\n /**\n * We consider the elements and attributes below to be safe. Ideally\n * don't add any new ones but feel free to remove unwanted ones.\n */\n\n /* allowed element names */\n\n var ALLOWED_TAGS = null;\n var DEFAULT_ALLOWED_TAGS = addToSet({}, [].concat(_toConsumableArray$1(html), _toConsumableArray$1(svg), _toConsumableArray$1(svgFilters), _toConsumableArray$1(mathMl), _toConsumableArray$1(text)));\n /* Allowed attribute names */\n\n var ALLOWED_ATTR = null;\n var DEFAULT_ALLOWED_ATTR = addToSet({}, [].concat(_toConsumableArray$1(html$1), _toConsumableArray$1(svg$1), _toConsumableArray$1(mathMl$1), _toConsumableArray$1(xml)));\n /*\n * Configure how DOMPUrify should handle custom elements and their attributes as well as customized built-in elements.\n * @property {RegExp|Function|null} tagNameCheck one of [null, regexPattern, predicate]. Default: `null` (disallow any custom elements)\n * @property {RegExp|Function|null} attributeNameCheck one of [null, regexPattern, predicate]. Default: `null` (disallow any attributes not on the allow list)\n * @property {boolean} allowCustomizedBuiltInElements allow custom elements derived from built-ins if they pass CUSTOM_ELEMENT_HANDLING.tagNameCheck. Default: `false`.\n */\n\n var CUSTOM_ELEMENT_HANDLING = Object.seal(Object.create(null, {\n tagNameCheck: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: null\n },\n attributeNameCheck: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: null\n },\n allowCustomizedBuiltInElements: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: false\n }\n }));\n /* Explicitly forbidden tags (overrides ALLOWED_TAGS/ADD_TAGS) */\n\n var FORBID_TAGS = null;\n /* Explicitly forbidden attributes (overrides ALLOWED_ATTR/ADD_ATTR) */\n\n var FORBID_ATTR = null;\n /* Decide if ARIA attributes are okay */\n\n var ALLOW_ARIA_ATTR = true;\n /* Decide if custom data attributes are okay */\n\n var ALLOW_DATA_ATTR = true;\n /* Decide if unknown protocols are okay */\n\n var ALLOW_UNKNOWN_PROTOCOLS = false;\n /* Output should be safe for common template engines.\n * This means, DOMPurify removes data attributes, mustaches and ERB\n */\n\n var SAFE_FOR_TEMPLATES = false;\n /* Decide if document with ... should be returned */\n\n var WHOLE_DOCUMENT = false;\n /* Track whether config is already set on this instance of DOMPurify. */\n\n var SET_CONFIG = false;\n /* Decide if all elements (e.g. style, script) must be children of\n * document.body. By default, browsers might move them to document.head */\n\n var FORCE_BODY = false;\n /* Decide if a DOM `HTMLBodyElement` should be returned, instead of a html\n * string (or a TrustedHTML object if Trusted Types are supported).\n * If `WHOLE_DOCUMENT` is enabled a `HTMLHtmlElement` will be returned instead\n */\n\n var RETURN_DOM = false;\n /* Decide if a DOM `DocumentFragment` should be returned, instead of a html\n * string (or a TrustedHTML object if Trusted Types are supported) */\n\n var RETURN_DOM_FRAGMENT = false;\n /* Try to return a Trusted Type object instead of a string, return a string in\n * case Trusted Types are not supported */\n\n var RETURN_TRUSTED_TYPE = false;\n /* Output should be free from DOM clobbering attacks? */\n\n var SANITIZE_DOM = true;\n /* Keep element content when removing element? */\n\n var KEEP_CONTENT = true;\n /* If a `Node` is passed to sanitize(), then performs sanitization in-place instead\n * of importing it into a new Document and returning a sanitized copy */\n\n var IN_PLACE = false;\n /* Allow usage of profiles like html, svg and mathMl */\n\n var USE_PROFILES = {};\n /* Tags to ignore content of when KEEP_CONTENT is true */\n\n var FORBID_CONTENTS = null;\n var DEFAULT_FORBID_CONTENTS = addToSet({}, ['annotation-xml', 'audio', 'colgroup', 'desc', 'foreignobject', 'head', 'iframe', 'math', 'mi', 'mn', 'mo', 'ms', 'mtext', 'noembed', 'noframes', 'noscript', 'plaintext', 'script', 'style', 'svg', 'template', 'thead', 'title', 'video', 'xmp']);\n /* Tags that are safe for data: URIs */\n\n var DATA_URI_TAGS = null;\n var DEFAULT_DATA_URI_TAGS = addToSet({}, ['audio', 'video', 'img', 'source', 'image', 'track']);\n /* Attributes safe for values like \"javascript:\" */\n\n var URI_SAFE_ATTRIBUTES = null;\n var DEFAULT_URI_SAFE_ATTRIBUTES = addToSet({}, ['alt', 'class', 'for', 'id', 'label', 'name', 'pattern', 'placeholder', 'role', 'summary', 'title', 'value', 'style', 'xmlns']);\n var MATHML_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\n var SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\n var HTML_NAMESPACE = 'http://www.w3.org/1999/xhtml';\n /* Document namespace */\n\n var NAMESPACE = HTML_NAMESPACE;\n var IS_EMPTY_INPUT = false;\n /* Parsing of strict XHTML documents */\n\n var PARSER_MEDIA_TYPE = void 0;\n var SUPPORTED_PARSER_MEDIA_TYPES = ['application/xhtml+xml', 'text/html'];\n var DEFAULT_PARSER_MEDIA_TYPE = 'text/html';\n var transformCaseFunc = void 0;\n /* Keep a reference to config to pass to hooks */\n\n var CONFIG = null;\n /* Ideally, do not touch anything below this line */\n\n /* ______________________________________________ */\n\n var formElement = document.createElement('form');\n\n var isRegexOrFunction = function isRegexOrFunction(testValue) {\n return testValue instanceof RegExp || testValue instanceof Function;\n };\n /**\n * _parseConfig\n *\n * @param {Object} cfg optional config literal\n */\n // eslint-disable-next-line complexity\n\n\n var _parseConfig = function _parseConfig(cfg) {\n if (CONFIG && CONFIG === cfg) {\n return;\n }\n /* Shield configuration object from tampering */\n\n\n if (!cfg || (typeof cfg === 'undefined' ? 'undefined' : _typeof(cfg)) !== 'object') {\n cfg = {};\n }\n /* Shield configuration object from prototype pollution */\n\n\n cfg = clone(cfg);\n /* Set configuration parameters */\n\n ALLOWED_TAGS = 'ALLOWED_TAGS' in cfg ? addToSet({}, cfg.ALLOWED_TAGS) : DEFAULT_ALLOWED_TAGS;\n ALLOWED_ATTR = 'ALLOWED_ATTR' in cfg ? addToSet({}, cfg.ALLOWED_ATTR) : DEFAULT_ALLOWED_ATTR;\n URI_SAFE_ATTRIBUTES = 'ADD_URI_SAFE_ATTR' in cfg ? addToSet(clone(DEFAULT_URI_SAFE_ATTRIBUTES), cfg.ADD_URI_SAFE_ATTR) : DEFAULT_URI_SAFE_ATTRIBUTES;\n DATA_URI_TAGS = 'ADD_DATA_URI_TAGS' in cfg ? addToSet(clone(DEFAULT_DATA_URI_TAGS), cfg.ADD_DATA_URI_TAGS) : DEFAULT_DATA_URI_TAGS;\n FORBID_CONTENTS = 'FORBID_CONTENTS' in cfg ? addToSet({}, cfg.FORBID_CONTENTS) : DEFAULT_FORBID_CONTENTS;\n FORBID_TAGS = 'FORBID_TAGS' in cfg ? addToSet({}, cfg.FORBID_TAGS) : {};\n FORBID_ATTR = 'FORBID_ATTR' in cfg ? addToSet({}, cfg.FORBID_ATTR) : {};\n USE_PROFILES = 'USE_PROFILES' in cfg ? cfg.USE_PROFILES : false;\n ALLOW_ARIA_ATTR = cfg.ALLOW_ARIA_ATTR !== false; // Default true\n\n ALLOW_DATA_ATTR = cfg.ALLOW_DATA_ATTR !== false; // Default true\n\n ALLOW_UNKNOWN_PROTOCOLS = cfg.ALLOW_UNKNOWN_PROTOCOLS || false; // Default false\n\n SAFE_FOR_TEMPLATES = cfg.SAFE_FOR_TEMPLATES || false; // Default false\n\n WHOLE_DOCUMENT = cfg.WHOLE_DOCUMENT || false; // Default false\n\n RETURN_DOM = cfg.RETURN_DOM || false; // Default false\n\n RETURN_DOM_FRAGMENT = cfg.RETURN_DOM_FRAGMENT || false; // Default false\n\n RETURN_TRUSTED_TYPE = cfg.RETURN_TRUSTED_TYPE || false; // Default false\n\n FORCE_BODY = cfg.FORCE_BODY || false; // Default false\n\n SANITIZE_DOM = cfg.SANITIZE_DOM !== false; // Default true\n\n KEEP_CONTENT = cfg.KEEP_CONTENT !== false; // Default true\n\n IN_PLACE = cfg.IN_PLACE || false; // Default false\n\n IS_ALLOWED_URI$$1 = cfg.ALLOWED_URI_REGEXP || IS_ALLOWED_URI$$1;\n NAMESPACE = cfg.NAMESPACE || HTML_NAMESPACE;\n\n if (cfg.CUSTOM_ELEMENT_HANDLING && isRegexOrFunction(cfg.CUSTOM_ELEMENT_HANDLING.tagNameCheck)) {\n CUSTOM_ELEMENT_HANDLING.tagNameCheck = cfg.CUSTOM_ELEMENT_HANDLING.tagNameCheck;\n }\n\n if (cfg.CUSTOM_ELEMENT_HANDLING && isRegexOrFunction(cfg.CUSTOM_ELEMENT_HANDLING.attributeNameCheck)) {\n CUSTOM_ELEMENT_HANDLING.attributeNameCheck = cfg.CUSTOM_ELEMENT_HANDLING.attributeNameCheck;\n }\n\n if (cfg.CUSTOM_ELEMENT_HANDLING && typeof cfg.CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements === 'boolean') {\n CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements = cfg.CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements;\n }\n\n PARSER_MEDIA_TYPE = // eslint-disable-next-line unicorn/prefer-includes\n SUPPORTED_PARSER_MEDIA_TYPES.indexOf(cfg.PARSER_MEDIA_TYPE) === -1 ? PARSER_MEDIA_TYPE = DEFAULT_PARSER_MEDIA_TYPE : PARSER_MEDIA_TYPE = cfg.PARSER_MEDIA_TYPE; // HTML tags and attributes are not case-sensitive, converting to lowercase. Keeping XHTML as is.\n\n transformCaseFunc = PARSER_MEDIA_TYPE === 'application/xhtml+xml' ? function (x) {\n return x;\n } : stringToLowerCase;\n\n if (SAFE_FOR_TEMPLATES) {\n ALLOW_DATA_ATTR = false;\n }\n\n if (RETURN_DOM_FRAGMENT) {\n RETURN_DOM = true;\n }\n /* Parse profile info */\n\n\n if (USE_PROFILES) {\n ALLOWED_TAGS = addToSet({}, [].concat(_toConsumableArray$1(text)));\n ALLOWED_ATTR = [];\n\n if (USE_PROFILES.html === true) {\n addToSet(ALLOWED_TAGS, html);\n addToSet(ALLOWED_ATTR, html$1);\n }\n\n if (USE_PROFILES.svg === true) {\n addToSet(ALLOWED_TAGS, svg);\n addToSet(ALLOWED_ATTR, svg$1);\n addToSet(ALLOWED_ATTR, xml);\n }\n\n if (USE_PROFILES.svgFilters === true) {\n addToSet(ALLOWED_TAGS, svgFilters);\n addToSet(ALLOWED_ATTR, svg$1);\n addToSet(ALLOWED_ATTR, xml);\n }\n\n if (USE_PROFILES.mathMl === true) {\n addToSet(ALLOWED_TAGS, mathMl);\n addToSet(ALLOWED_ATTR, mathMl$1);\n addToSet(ALLOWED_ATTR, xml);\n }\n }\n /* Merge configuration parameters */\n\n\n if (cfg.ADD_TAGS) {\n if (ALLOWED_TAGS === DEFAULT_ALLOWED_TAGS) {\n ALLOWED_TAGS = clone(ALLOWED_TAGS);\n }\n\n addToSet(ALLOWED_TAGS, cfg.ADD_TAGS);\n }\n\n if (cfg.ADD_ATTR) {\n if (ALLOWED_ATTR === DEFAULT_ALLOWED_ATTR) {\n ALLOWED_ATTR = clone(ALLOWED_ATTR);\n }\n\n addToSet(ALLOWED_ATTR, cfg.ADD_ATTR);\n }\n\n if (cfg.ADD_URI_SAFE_ATTR) {\n addToSet(URI_SAFE_ATTRIBUTES, cfg.ADD_URI_SAFE_ATTR);\n }\n\n if (cfg.FORBID_CONTENTS) {\n if (FORBID_CONTENTS === DEFAULT_FORBID_CONTENTS) {\n FORBID_CONTENTS = clone(FORBID_CONTENTS);\n }\n\n addToSet(FORBID_CONTENTS, cfg.FORBID_CONTENTS);\n }\n /* Add #text in case KEEP_CONTENT is set to true */\n\n\n if (KEEP_CONTENT) {\n ALLOWED_TAGS['#text'] = true;\n }\n /* Add html, head and body to ALLOWED_TAGS in case WHOLE_DOCUMENT is true */\n\n\n if (WHOLE_DOCUMENT) {\n addToSet(ALLOWED_TAGS, ['html', 'head', 'body']);\n }\n /* Add tbody to ALLOWED_TAGS in case tables are permitted, see #286, #365 */\n\n\n if (ALLOWED_TAGS.table) {\n addToSet(ALLOWED_TAGS, ['tbody']);\n delete FORBID_TAGS.tbody;\n } // Prevent further manipulation of configuration.\n // Not available in IE8, Safari 5, etc.\n\n\n if (freeze) {\n freeze(cfg);\n }\n\n CONFIG = cfg;\n };\n\n var MATHML_TEXT_INTEGRATION_POINTS = addToSet({}, ['mi', 'mo', 'mn', 'ms', 'mtext']);\n var HTML_INTEGRATION_POINTS = addToSet({}, ['foreignobject', 'desc', 'title', 'annotation-xml']);\n /* Keep track of all possible SVG and MathML tags\n * so that we can perform the namespace checks\n * correctly. */\n\n var ALL_SVG_TAGS = addToSet({}, svg);\n addToSet(ALL_SVG_TAGS, svgFilters);\n addToSet(ALL_SVG_TAGS, svgDisallowed);\n var ALL_MATHML_TAGS = addToSet({}, mathMl);\n addToSet(ALL_MATHML_TAGS, mathMlDisallowed);\n /**\n *\n *\n * @param {Element} element a DOM element whose namespace is being checked\n * @returns {boolean} Return false if the element has a\n * namespace that a spec-compliant parser would never\n * return. Return true otherwise.\n */\n\n var _checkValidNamespace = function _checkValidNamespace(element) {\n var parent = getParentNode(element); // In JSDOM, if we're inside shadow DOM, then parentNode\n // can be null. We just simulate parent in this case.\n\n if (!parent || !parent.tagName) {\n parent = {\n namespaceURI: HTML_NAMESPACE,\n tagName: 'template'\n };\n }\n\n var tagName = stringToLowerCase(element.tagName);\n var parentTagName = stringToLowerCase(parent.tagName);\n\n if (element.namespaceURI === SVG_NAMESPACE) {\n // The only way to switch from HTML namespace to SVG\n // is via